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-   -   اضافه حرب ClanWar لمن يعاني في مشاكل عنده (https://conquer-arab.com/showthread.php?t=3267)

Hassan Emprator 2019-12-09 09:12 PM

اضافه حرب ClanWar لمن يعاني في مشاكل عنده
 

اولا كدا سيبك من اي اضافه عندك بعيد عن كلاس UnionWar دي اضافه مظبوطه وهنضيفها كامله انشاء الله


اعمل كلاس وسميه ClanWar2

وضيف فيه

كود PHP:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using EmpratorServer.Network.GamePackets;
using EmpratorServer.Database;

namespace 
EmpratorServer.Game
{
    public class 
ClanWar
    
{
        public static 
SobNpcSpawn Pole;
        public static 
SafeDictionary<uint, Clan> Scores = new SafeDictionary<uint, Clan>(100);
        public static 
bool IsWar = false, FirstRound = false;
        public static 
Time32 ScoreSendStamp, LastWin;
        public static 
Clan PoleKeeper, CurrentTopLeader;
        private static 
bool changed = false;
        private static 
string[] scoreMessages;
        public static 
DateTime StartTime;
        public static 
bool Claim
        
{
            
get { return Program.Vars["cwclaim"]; }
            
set { Program.Vars["cwclaim"] = value; }
        }
        public static 
uint KeeperID
        
{
            
get { return Program.Vars["cwkeeperid"]; }
            
set { Program.Vars["cwkeeperid"] = value; }
        }
        public static 
void Initiate()
        {
            var 
Map = Kernel.Maps[1509];
            
Pole = (SobNpcSpawn)Map.Npcs[812];
        }
        public static 
void Start()
        {
            
Scores = new SafeDictionary<uint, Clan>(100);
            
StartTime = DateTime.Now;
            
Kernel.SendWorldMessage(new Message("Clan war has began!", System.Drawing.Color.Red, Message.Center), Program.Values);
            
FirstRound = true;
            foreach (
Clan clan in Kernel.Clans.Values)
            {
                
clan.WarScore = 0;
            }
            
Claim = false;
            
IsWar = true;
        }

        public static 
void Reset()
        {
            
Scores = new SafeDictionary<uint, Clan>(100);
            
Pole.Hitpoints = Pole.MaxHitpoints;

            foreach (
Clan clan in Kernel.Clans.Values)
            {
                
clan.WarScore = 0;
            }

            
IsWar = true;
        }

        public static 
void FinishRound()
        {
            
LastWin = Time32.Now;

            
FirstRound = false;
            
SortScores(out PoleKeeper);
            if (
PoleKeeper != null)
            {
                
KeeperID = PoleKeeper.ID;
                
Kernel.SendWorldMessage(new Message("The Clan, " + PoleKeeper.Name + ", owned by " + PoleKeeper.LeaderName + " has won this Clan war round!", System.Drawing.Color.Red, Message.Center), Program.Values);

                
Pole.Name = PoleKeeper.Name;
            }
            
Pole.Hitpoints = Pole.MaxHitpoints;
            
Kernel.SendWorldMessage(Pole, Program.Values, (ushort)1509);
            
Reset();
        }

        public static 
void End()
        {
            if (
PoleKeeper != null)
            {
                
Kernel.SendWorldMessage(new Message("The clan, " + PoleKeeper.Name + ", owned by " + PoleKeeper.LeaderName + " has won " + ServerRates.Clan + " cps!---Clan war has ended!", System.Drawing.Color.White, Message.Center), Program.Values);

                
PoleKeeper.PoleKeeper = true;
            }
            else
            {
                
Kernel.SendWorldMessage(new Message("Clan war has ended and there was no winner!", System.Drawing.Color.Red, Message.Center), Program.Values);

            }
            
Claim = true;
            
IsWar = false;
            
UpdatePole(Pole);
        }

        public static 
void AddScore(uint addScore, Clan clan)
        {
            if (
clan != null)
            {
                
clan.WarScore += addScore;
                
changed = true;
                if (!
Scores.ContainsKey(clan.ID))
                    
Scores.Add(clan.ID, clan);
                if ((int)
Pole.Hitpoints <= 0)
                {
                    
FinishRound();

                    return;
                }
            }
        }

        public static 
void SendScores()
        {
            if (
scoreMessages == null)
                
scoreMessages = new string[0];
            if (
Scores.Count == 0)
                return;
            if (
changed)
                
SortScores(out CurrentTopLeader);

            for (
int c = 0; c < scoreMessages.Length; c++)
            {
                
Message msg = new Message(scoreMessages[c], System.Drawing.Color.Red, c == 0 ? Message.FirstRightCorner : Message.ContinueRightCorner);
                
Kernel.SendWorldMessage(msg, Program.Values, (ushort)1509);
            }
        }

        private static 
void SortScores(out Clan winner)
        {
            
winner = null;
            List<
string> ret = new List<string>();
            
int Place = 0;
            foreach (
Clan clan in Scores.Values.OrderByDescending((p) => p.WarScore))
            {
                if (
Place == 0)
                    
winner = clan;
                
string str = "No  " + (Place + 1).ToString() + ": " + clan.Name + "(" + clan.WarScore + ")";
                
ret.Add(str);
                
Place++;
                if (
Place == 4)
                    break;
            }

            
changed = false;
            
scoreMessages = ret.ToArray();
        }

        private static 
void UpdatePole(SobNpcSpawn pole)
        {
            new 
Database.MySqlCommand(EmpratorServer.Database.MySqlCommandType.UPDATE)
            .
Update("sobnpcs").Set("name", pole.Name).Set("life", Pole.Hitpoints).Where("id", pole.UID).Execute();
        }
    }
} 

كلاس Handel

ضيف

تخت

كود PHP:

 if (attacker.MapID == 2075) 


كود PHP:

            if (attacker.MapID == 1509)
            {
                if (
attacked.UID == 812)
                {
                    
Clan clan = attacker.GetClan;
                    if (
Game.ClanWar.PoleKeeper == clan)
                        return;
                    if (
attacked.Hitpoints <= damage)
                        
attacked.Hitpoints = 0;
                    
Game.ClanWar.AddScore(damage, clan);
                }
            } 

ابحث عن

كود بلغة HTML:

if (attacker.MapID == 2075)
ضيف

كود PHP:

            if (attacker.MapID == 1509)
            {
                if (
attacker.ClanId == 0 || !Game.ClanWar.IsWar)
                {
                    if (
attacked.UID == 812)
                    {
                        return 
false;
                    }
                }
                if (
Game.ClanWar.PoleKeeper != null)
                {
                    if (
Game.ClanWar.PoleKeeper == attacker.GetClan)
                    {
                        if (
attacked.UID == 812)
                        {
                            return 
false;
                        }
                    }
                }
            } 


الانبي سي

كود PHP:

#region CLANWAR
                
case 48116:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello there. Do you want to Join The ClanWar?.");
                                    
dialog.Option("Yes Please.", 1);
                                    
dialog.Option("Claim Prize.", 2);
                                    
dialog.Option("Just Passing By!", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                    if (
ClanWar.IsWar)
                                    {
                                        
client.Entity.Teleport(1509, 82, 118);
                                        
client.Entity.PKMode = Game.Enums.PKMode.PK;
                                        
client.Send(new Data(true) { UID = client.Entity.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Entity.PKMode });
                                    }
                                    else
                                    {
                                        
dialog.Text("The War Has Not Started Start At [8.00] And [20.00]");
                                        
dialog.Option("Aww ok!", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
2:
                                {
                                    if (
ClanWar.KeeperID != 0 && !ClanWar.IsWar && ClanWar.Claim && client.Entity.ClanId == ClanWar.KeeperID && client.Entity.ClanRank == Clan.Ranks.ClanLeader)
                                    {

                                        
Program.AddWarLog("ClanWar", " . ", client.Entity.Name);
                                        
ClanWar.Claim = false;
                                        
ClanWar.KeeperID = 0;
                                        
client.Entity.ConquerPoints += ServerRates.Clan;

                                        
client.Entity.killerpoints += 100;
                                        
client.Entity.AddTopStatus(Update.Flags2.Top8Archer, 2, DateTime.Now.AddDays(1));
                                        
EmpratorServer.Kernel.SendWorldMessage(new Message("Congratulations! " + client.Entity.Name + " Leader of " + client.Entity.ClanName + " The winner Clan has Claimed Clan War Prize " + ServerRates.Clan + " cps + 100 Vip point's !", System.Drawing.Color.White, Message.TopLeft), Program.Values);
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you dont have Any Prize to claim only CL of the winner CLAN can claim Prize After CW");
                                        
dialog.Option("Ahh.", 255);
                                        
dialog.Send();
                                    }

                                    break;
                                }
                        }
                        break;
                    }
                case 
4482115:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello there. Do you want to Teleport To Twincity.");
                                    
dialog.Option(" Send Me There. ", 1);
                                    
dialog.Option("Just Passing By!", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                    
client.Entity.Teleport(1002, 300, 266);
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

بعدين سيرش عا

كود PHP:

public static readonly System.Collections.Generic.List<ushort> PKFreeMaps = new System.Collections.Generic.List<ushort>() 


وضيف

كود PHP:

1509, 

ودا الانبي سي بتاع الخروج

وابححث عن

كود PHP:

public class Start 

وضيف

كود PHP:

public static bool ClanWar
            
{
                
get
                
{
                    return 
now.Hour == 14 || now.Hour == 2;
                }
            } 

ولو جالك ايرور في GetClan

ضيف في Entity

كود PHP:

public Clan GetClan
        
{
            
get
            
{
                
Clan cl;
                
Kernel.Clans.TryGetValue(ClanId, out cl);
                return 
cl;
            }
        }
        
string clan = ""; 

ودا الاوتو انفنت

كود PHP:

#region Clan War
                
if ((Now64.Hour == 20 || Now64.Hour == 8) && Now64.Minute == 00 && Now64.Second == 5 && !ClanWar.IsWar)
                {
                    
Game.ClanWar.Start();
                    
ClanWarAI = false;
                    if (
Now64.Hour != 8)
                    {
                        
ClanWarAI = Now64.Hour != 8;
                        foreach (var 
client in Program.Values)
                            if (
client.Entity.GuildID != 0)
                                
client.MessageBox("ClanWar Has Begun! Would You Like To Join This War ...?",
                                    
p => { p.Entity.Teleport(1002, 284, 146); }, null);
                    }
                }
                if (
Now64.Hour == 8 && Now64.Minute == 10 && !ClanWarAI)
                {
                    
ClanWarAI = true;
                    foreach (var 
client in Program.Values)
                        if (
client.Entity.GuildID != 0)
                            
client.MessageBox("ClanWar Has Begun! Would You Like To Join This War ...?",
                                
p => { p.Entity.Teleport(1002, 284, 146); }, null);
                }
                if ((
Now64.Hour == 21 || Now64.Hour == 9) && Now64.Minute == 00 && ClanWar.IsWar)
                {
                    
Game.ClanWar.End();
                }
                if (
Game.ClanWar.IsWar)
                {
                    if (
Time32.Now > Game.ClanWar.ScoreSendStamp.AddSeconds(3))
                    {
                        
Game.ClanWar.ScoreSendStamp = Time32.Now;
                        
Game.ClanWar.SendScores();
                    }
                
            }
            
#endregion 



وحمل الملاف دا في bin/debug/database


كود PHP:

https://up.top4top.net/downloadf-1438rax941-rar.html 

وبكدا لااضافه كامله انشاء الله والسلام عليكم ورحمه الله

Hazem 2019-12-09 11:55 PM

رد: اضافه حرب ClanWar لمن يعاني في مشاكل عنده
 
عاش ياض

Hassan Emprator 2019-12-10 12:08 AM

رد: اضافه حرب ClanWar لمن يعاني في مشاكل عنده
 
اقتباس:

المشاركة الأصلية كتبت بواسطة Hazem (المشاركة 24664)
عاش ياض

قلبي <3

Hassan Emprator 2019-12-10 09:22 PM

رد: اضافه حرب ClanWar لمن يعاني في مشاكل عنده
 
;)
اقتباس:

المشاركة الأصلية كتبت بواسطة Hazem (المشاركة 24664)
عاش ياض


Alaa Ghanem 2019-12-13 12:49 AM

رد: اضافه حرب ClanWar لمن يعاني في مشاكل عنده
 
الله ينور يا عم حسن شكراً جداً بس لسه بتواجهني مشكله صغيره
لينك الموضوع
عفواً لايمكن عرض الروابط إلا بعد الرد على الموضوع

تفريباً المشكله في SobNpcSpawn Pole بس مش عارف اوصل لحل

abdocoder 2020-04-01 07:23 PM

رد: اضافه حرب ClanWar لمن يعاني في مشاكل عنده
 
شكرا


الساعة الآن 08:34 AM

مرحبا بكم في منتدي اكواد لتطوير الالعاب
new notificatio by 9adq_ala7sas