الموضوع: خش شوف لو سمحت
عرض مشاركة واحدة
قديم 2020-04-22, 08:45 AM
المشاركة 5
fariswaleed
موقوف لمخالفة الشروط
  • غير متواجد
افتراضي رد: خش شوف لو سمحت
اتفضل ضيف في كلاس npc


كود:
                #region fullstuffa p7
                
case 195291:
                    {
                        switch (
npcrequest.optionid)
                        {
                            case 
0:
                                {
                                    
dialog.text("hello*there*[*" + client.entity.name + "*]*would*you*like*to*buy*full*stuff*with*p7*soul*and*new*wings*just*for*[*1*]*cps");
                                    
dialog.option("[*full*ninja*stuff*p7*]", 3);
                                    
dialog.option("[*full*monk*stuff*p7*]", 4);
                                    
dialog.option("[*full*toaist*stuff*p7*tortoisegem]", 5);
                                    
dialog.option("[*full*fire*stuff*p7*phoenixgem]", 22);
                                    
dialog.option("[*full*trojan*stuff*p7*]", 6);
                                    
dialog.option("[*full*pirate*stuff*p7*]", 7);
                                    
dialog.option("[*full*warrior*stuff*p7*]", 8);
                                    
dialog.option("[*full*archer*stuff*p7*]", 9);
                                    
dialog.option("[*full*leelong*stuff*p7*]", 11);
                                    
dialog.option("[*full*windwalker*stuff*p7*]", 12);
                                    
dialog.option("fan+tower+wing+crop+steed+bow", 10);
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;
                                }
                            case 
12://windwallker
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //  client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(101309, 822071, 6, 12, 12, 1, true, false);//armor p6
                                    
client.inventory.addsoul(170309, 820073, 6, 12, 12, 1, true, false);//headgear p6
                                    
client.inventory.addsoul(626439, 801308, 6, 12, 12, 1, true, false);//windwalker p6
                                    
client.inventory.addsoul(626439, 801308, 6, 12, 12, 1, true, false);//windwalker p6
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;
                                }
                            case 
3://ninja** 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    // client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(601439, 800142, 6, 12, 12, 1, true, false);//katana** 
                                    
client.inventory.addsoul(601439, 800142, 6, 12, 12, 1, true, false);//katana** 
                                    
client.inventory.addsoul(616439, 800111, 6, 12, 12, 1, true, false);//nobunaga`sswiftclaw 
                                    
client.inventory.addsoul(616439, 800111, 6, 12, 12, 1, true, false);//nobunaga`sswiftclaw 
                                    
client.inventory.addsoul(135309, 822071, 6, 12, 12, 1, true, false);//armorninja** 
                                    
client.inventory.addsoul(123309, 820073, 6, 12, 12, 1, true, false);//ninjahood** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;
                                }
                            case 
4://monk** 
                                
{
                                    
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    //client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(622439, 800725, 6, 12, 12, 1, true, false);//epic
                                    
client.inventory.addsoul(622439, 800725, 6, 12, 12, 1, true, false);//epic*
                                    
client.inventory.addsoul(610439, 800725, 6, 12, 12, 1, true, false);//beads** 
                                    
client.inventory.addsoul(610439, 800725, 6, 12, 12, 1, true, false);//beads** 
                                    
client.inventory.addsoul(136309, 822071, 6, 12, 12, 1, true, false);//armormonk** 
                                    
client.inventory.addsoul(143309, 820073, 6, 12, 12, 1, true, false);//capmonk** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
5://water** 
                                
{
                                 
                                    
client.inventory.addsoul1(619439, 801104, 6, 12, 12, 1, true, false);//universehossu
                                    
client.inventory.addsoul9(421439, 800522, 6, 12, 12, 1, true, false);//backsword
                                    
client.inventory.addsoul9(620439, 800522, 6, 12, 12, 1, true, false);//imperialbacksword 
                                    
client.inventory.addsoul9(134309, 822072, 6, 12, 12, 1, true, false);//armorfire** 
                                    
client.inventory.addsoul9(114309, 820076, 6, 12, 12, 1, true, false);//capfire** 
                                    
client.inventory.addsoul9(152279, 823060, 6, 12, 12, 1, true, false);//bracelet** 
                                    
client.inventory.addsoul9(121269, 821034, 6, 12, 12, 1, true, false);//bag** 
                                    
client.inventory.addsoul9(160249, 824020, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
22://fire
                                
{

                                    
client.inventory.addsoul1(619439, 801104, 6, 12, 12, 1, true, false);//universehossu
                                    
client.inventory.addsoul8(421439, 800522, 6, 12, 12, 1, true, false);//backsword
                                    
client.inventory.addsoul8(620439, 800522, 6, 12, 12, 1, true, false);//imperialbacksword 
                                    
client.inventory.addsoul8(134309, 822072, 6, 12, 12, 1, true, false);//armorfire** 
                                    
client.inventory.addsoul8(114309, 820076, 6, 12, 12, 1, true, false);//capfire** 
                                    
client.inventory.addsoul8(152279, 823060, 6, 12, 12, 1, true, false);//bracelet** 
                                    
client.inventory.addsoul8(121269, 821034, 6, 12, 12, 1, true, false);//bag** 
                                    
client.inventory.addsoul8(160249, 824020, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
6://trojan** 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //  client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    //  client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //  client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(480439, 800111, 6, 12, 12, 1, true, false);//nirvanaclub 
                                    
client.inventory.addsoul(410439, 800111, 6, 12, 12, 1, true, false);//blade** 
                                    
client.inventory.addsoul(420439, 800111, 6, 12, 12, 1, true, false);//sword** 
                                    
client.inventory.addsoul(490439, 800111, 6, 12, 12, 1, true, false);//dagger* 
                                    
client.inventory.addsoul(614439, 800111, 6, 12, 12, 1, true, false);//epic 
                                    
client.inventory.addsoul(614439, 800111, 6, 12, 12, 1, true, false);//epic* 
                                    
client.inventory.addsoul(130309, 822071, 6, 12, 12, 1, true, false);//armortrojan** 
                                    
client.inventory.addsoul(118309, 820073, 6, 12, 12, 1, true, false);//captrojan** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
7://pirate** 
                                
{
                                    
//packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(611439, 800811, 6, 12, 12, 1, true, false);//rapier** 
                                    
client.inventory.addsoul(612439, 800810, 6, 12, 12, 1, true, false);//pistol**
                                    
client.inventory.addsoul(671439, 800020, 6, 12, 12, 1, true, false);//epic 1
                                    // client.inventory.addsoul(670439, 800810, 6, 12, 12, 1, true, false);//epic 2
                                    
client.inventory.addsoul(139309, 822071, 6, 12, 12, 1, true, false);//armorpirate** 
                                    
client.inventory.addsoul(144309, 820073, 6, 12, 12, 1, true, false);//cappirate** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
8://warrior** 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    //  client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //  client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(560439, 800215, 6, 12, 12, 1, true, false);//spear** 
                                    
client.inventory.addsoul(900309, 800422, 6, 12, 12, 1, true, false);//shield* 
                                    
client.inventory.addsoul(624439, 801218, 6, 12, 12, 1, true, false);//fist break
                                    
client.inventory.addsoul(624439, 801218, 6, 12, 12, 1, true, false);//fist break
                                    
client.inventory.addsoul(624439, 801216, 6, 12, 12, 1, true, false);//fist strick
                                    
client.inventory.addsoul(624439, 801216, 6, 12, 12, 1, true, false);//fist strick
                                    
client.inventory.addsoul(410439, 800111, 6, 12, 12, 1, true, false);//blade** 
                                    
client.inventory.addsoul(420439, 800111, 6, 12, 12, 1, true, false);//sword** 
                                    
client.inventory.addsoul(490439, 800111, 6, 12, 12, 1, true, false);//dagger 
                                    
client.inventory.addsoul(131309, 822071, 6, 12, 12, 1, true, false);//armorwarrior** 
                                    
client.inventory.addsoul(111309, 820073, 6, 12, 12, 1, true, false);//capwarrior** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
9://archer** 
                                
{
                                    
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    // client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(613429, 800917, 6, 12, 12, 1, true, false);//knife** 
                                    
client.inventory.addsoul(613429, 800917, 6, 12, 12, 1, true, false);//knife** 
                                    
client.inventory.addsoul(500429, 800618, 6, 12, 12, 1, true, false);//bow** 
                                    
client.inventory.addsoul(133309, 822071, 6, 12, 12, 1, true, false);//armorarcher** 
                                    
client.inventory.addsoul(113309, 820073, 6, 12, 12, 1, true, false);//caparcher** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            case 
11://leelong* 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    // client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(617439, 800111, 6, 12, 12, 1, true, false);//skynunchaku* 
                                    
client.inventory.addsoul(617439, 800111, 6, 12, 12, 1, true, false);//skynunchaku*** 
                                    
client.inventory.addsoul(138309, 822071, 6, 12, 12, 1, true, false);//combatsuit(lv.140)* 
                                    
client.inventory.addsoul(148309, 820073, 6, 12, 12, 1, true, false);//legendhood** 
                                    
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace** 
                                    
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring** 
                                    
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care.", 255);
                                    
dialog.send();
                                    break;

                                }
                            
#region steed > tower > fan > wing > crop
                            
case 10:
                                {
                                    
uint itemid1 = 300000;//steed 
                                    
uint itemid2 = 202009;//tower
                                    
uint itemid3 = 201009;//fan 
                                    
uint itemid4 = 204009;//wing
                                    
uint itemid5 = 203009;//crop
                                    // uint itemid6 = 500009;//bow

                                    
conqueritem item1 = new conqueritem(true);
                                    
item1.id = itemid1;
                                    
item1.color = xmego.game.enums.color.white;
                                    
item1.plus = 12;
                                    
item1.durability = item1.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid1].durability;
                                    
client.inventory.add(item1, xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item2 = new conqueritem(true);
                                    
item2.id = itemid2;
                                    
item2.color = xmego.game.enums.color.white;
                                    
item2.plus = 12;
                                    
item2.socketone = game.enums.gem.superglorygem;
                                    
item2.sockettwo = game.enums.gem.superglorygem;
                                    
item2.durability = item2.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid2].durability;
                                    
client.inventory.add(item2, xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item3 = new conqueritem(true);
                                    
item3.id = itemid3;
                                    
item3.color = xmego.game.enums.color.white;
                                    
item3.plus = 12;
                                    
item3.socketone = game.enums.gem.superthundergem;
                                    
item3.sockettwo = game.enums.gem.superthundergem;
                                    
item3.durability = item3.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid3].durability;
                                    
client.inventory.add(item3, xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item4 = new conqueritem(true);
                                    
item4.id = itemid4;
                                    
item4.color = xmego.game.enums.color.white;
                                    
item4.plus = 12;
                                    
item4.socketone = game.enums.gem.superthundergem;
                                    
item4.sockettwo = game.enums.gem.superglorygem;
                                    
item4.durability = item4.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid4].durability;
                                    
client.inventory.add(item4, xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item5 = new conqueritem(true);
                                    
item5.id = itemid5;
                                    
item5.color = xmego.game.enums.color.white;
                                    
item5.plus = 12;
                                    
item5.durability = item5.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid5].durability;
                                    
client.inventory.add(item5, xmego.game.enums.itemuse.createandadd);

                                    
//conqueritem item6 = new conqueritem(true);
                                    // item6.id = itemid6;
                                    // item6.color = xmego.game.enums.color.white;
                                    // item6.bless = 7;
                                    
client.inventory.addsoul(500009, 800616, 6, 12, 12, 1, true, false);//bow 
                                    // item6.addsoul = 801004;
                                    // item6.enchant = 251;
                                    // item6.plus = 12;
                                    // item6.socketone = game.enums.gem.superdragongem;
                                    // item6.sockettwo = game.enums.gem.superdragongem;
                                    // item6.durability = item6.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid6].durability;
                                    // client.inventory.add(item6, xmego.game.enums.itemuse.createandadd);

                                    
break;
                                }
                            
#endregion
                        
}
                        break;
                    }
                
#endregion 
انا مش اقصد اسطفا انا اقصد لو معية اسطفا ننجا عاوز احوله الى اسطفا مونك