كود:
public uint GuildSharedBp
{
get { return Buffer._GuildSharedBp; }
set
{
switch (PlayerFlag)
{
case PlayerFlag.Player:
{
if (FullyLoaded)
{
Update((byte)MsgUpdate.DataType.GuildBattlePower, Math.Min(value, 15), false);
Buffer._GuildSharedBp = Math.Min(value, 15);
}
break;
}
}
}
}