احصائياتى

الردود
11

المشاهدات
788
 
Amr Khalid
.:: عضو نشيط ::.
الإجابات المقدمة: 1

    غير متواجد

المشاركات
268

+التقييم
0.10

تاريخ التسجيل
Apr 2019

الاقامة

نظام التشغيل

رقم العضوية
98
2020-03-31, 01:16 AM
المشاركة 1
2020-03-31, 01:16 AM
المشاركة 1
افتراضي تمت الإجابة مشكله ف الوحوش الكبيره
انا دلوقتي كل ما اجي اخوش لاي وحش كبير مش ظهر في المابه مختفي يعني مش في المكان ال انا عوز اعمل اي لو عوز اوزع الوحوش دي علي جميع المودون ازاي اعمله اخي كل وحش في مابه معينه علي مزاجي انا مش اخليهوم كلهوم يطلعو ف مابه وحده ياريت اي حاد يجوبني و يشرحلي اعمل اي او يخوش اني دسك يعملهولمي ياريت يعني بعد ازن الرجاله



أفضل جواب - كتبه Rider
يجماعه من العك دا كلوا معلش عاوز ان بى سى بقول يفتح كل الاجنحه وكل الالقاب
يغلق للاستهانه بالاعضاء الذين يحاولون المساعده
------------------------------------------------------

جزيل الشكر لمل عضو حاول المساعده
قديم 2020-03-31, 07:44 AM
المشاركة 2
Mr~Rayzo
::. المدير العام ::.
الإجابات المقدمة: 174
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
عيب باتش غير ملف مونستر من ini

قديم 2020-03-31, 03:10 PM
المشاركة 3
Amr Khalid
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
عيب باتش غير ملف مونستر من ini
طب لو عوز اغير المابه اعمل اي

قديم 2020-03-31, 04:25 PM
المشاركة 4
Avengers-Co
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
من monsterspwan.cs
هتلاقي كل وحش مكتوب فية سطر زي كدة

كود:
 Kernel.Maps[1002].Spawnthiskingdom(mob, Convert.ToUInt16(370), Convert.ToUInt16(368)); 

في السطر دة هيطلع في المابة 1002 التاون سيتي احداثيات 370 و 368
عدلة بالمابة اللي انت عاوزها
ولو شكل الوحش مش ظاهر اتأكد انك ضايفة في الكلينت او غير شكلة خالص من

كود:
Database.MonsterInformation.MonsterInformations.TryGetValue( 

هتلاقي ال id بتاعة مكتوب غيرة بعد السطر دة عند كل وحش بايدي اي وحش ظاهر عندك

طب لو عوز اغير المابه اعمل اي

قديم 2020-03-31, 07:10 PM
المشاركة 5
Rider
.:: نائب المدير ::.
الإجابات المقدمة: 989
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
من monsterspwan.cs
هتلاقي كل وحش مكتوب فية سطر زي كدة

كود:
 kernel.maps[1002].spawnthiskingdom(mob, convert.touint16(370), convert.touint16(368)); 

في السطر دة هيطلع في المابة 1002 التاون سيتي احداثيات 370 و 368
عدلة بالمابة اللي انت عاوزها
ولو شكل الوحش مش ظاهر اتأكد انك ضايفة في الكلينت او غير شكلة خالص من

كود:
database.monsterinformation.monsterinformations.trygetvalue( 

هتلاقي ال id بتاعة مكتوب غيرة بعد السطر دة عند كل وحش بايدي اي وحش ظاهر عندك
زي ما افنجر قالك هتغير المابه مشكله انك في مكان بعيد في مابه مش الوحش مش ظاهر ولا حاج يعني مابه علي شكل مربع انته بره المربع انته و الوحش

قديم 2020-03-31, 09:58 PM
المشاركة 6
Amr Khalid
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
زي ما افنجر قالك هتغير المابه مشكله انك في مكان بعيد في مابه مش الوحش مش ظاهر ولا حاج يعني مابه علي شكل مربع انته بره المربع انته و الوحش
مش موجوده ي شق بوص كدا الصوره مش موجوده

قديم 2020-04-01, 01:10 AM
المشاركة 7
Rider
.:: نائب المدير ::.
الإجابات المقدمة: 989
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
مش موجوده ي شق بوص كدا الصوره مش موجوده
أنته واقف عند كود جايزه كود اسبون في world.cs

قديم 2020-04-01, 07:58 AM
المشاركة 8
ElSaher
.:: مشرف اقسام كونكر ::.
الإجابات المقدمة: 509
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
يا حوب خود الوحوش اهي كاملة علشان مش يجيلك مشاكل

امسح الاضاقت الي عندك وضيف دول

اول حاجا كلاس MonsterTable.cs

هتضيف فيه
دول

كود:
            #region Big-Monsters
            
if (Name == "Vampire")
                
Program.Vampira = true;
            if (
Name == "SnowBanshee")
                
Program.SnowBa = true;
            if (
Name == "NemesisTyrant")
                
Program.Nemesis = true;
            if (
Name == "Legendarywarrior")
                
Program.Legendary = true;
            if (
Name == "LostMan")
                
Program.LostMan = true;
            if (
Name == "DeadLady")
                
Program.DeadLady = true;
            if (
Name == "DeadMan")
                
Program.DeadMan = true;
            if (
Name == "Shanghi")
                
Program.Shangi = true;
            if (
Name == "SwordMaster")
                
Program.SwordMaster = true;
            if (
Name == "TeratoDragon")
                
Program.TeratoDragon = true;
            if (
Name == "destructive")
                
Program.Destructive = true;
            if (
Name == "SnowBansheeSoul")
                
Program.SnowSoul = true;
            if (
Name == "ThrillingSpook")
                
Program.ThrillingSpook = true;
            
#endregion 

ودول

كود:
            #region TheBigMonster
            #region Boss[Stone-Perf]
            
if (Name == "Vampire" || Name == "destructive" || Name == "SwordMaster")
            {
                
killer.Owner.Player.ConquerPoints += 15000000;
                
killer.Owner.Player.OnlinePoints += 200;
                for (
int x = 0; x < 5; x++)
                {
                    var 
infoss = Database.ConquerItemInformation.BaseInformations[3004181];
                    
ushort XX = Owner.X, YY = Owner.Y;
                    
Game.Map MMap = Kernel.Maps[Owner.MapID];
                    if (
MMap.SelectCoordonates(ref XX, ref YY))
                    {
                        
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                        
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                        
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
                        
floorItem.Item.ID = infoss.ID;
                        
floorItem.Item.Plus = floorItem.Item.Plus;
                        
floorItem.Item.MaximDurability = infoss.Durability;
                        
floorItem.Item.Durability = infoss.Durability;
                        
floorItem.Item.MobDropped = true;
                        
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
                        
floorItem.ItemID = infoss.ID;
                        
floorItem.MapID = Owner.MapID;
                        
floorItem.MapObjType = Game.MapObjectType.Item;
                        
floorItem.X = XX;
                        
floorItem.Item.StackSize = 1;
                        
floorItem.Item.MaxStackSize = infoss.StackSize;
                        
floorItem.Y = YY;
                        
floorItem.Type = Network.GamePackets.FloorItem.Drop;
                        
floorItem.OnFloor = Time32.Now;
                        
floorItem.Owner = killer.Owner;
                        
floorItem.ItemColor = floorItem.Item.Color;
                        
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        while (
MMap.Npcs.ContainsKey(floorItem.UID))
                            
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        
MMap.AddFloorItem(floorItem);
                        
SendScreenSpawn(floorItem);
                    }
                }
                foreach (var 
client in Kernel.GamePool.Values)
                {
                    
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get [15.000.000] ConquerPoints.The And Online Points 200 ", Message.Center));
                }
            }
            
#endregion
            #region Boss[Stone]
            
if (Name == "DeadLady" || Name == "Shanghi" || Name == "DeadMan" || Name == "SnowBansheeSoul")
            {
                
killer.Owner.Player.ConquerPoints += 15000000;
                
killer.Owner.Player.OnlinePoints += 200;
                for (
int x = 0; x < 5; x++)
                {
                    var 
infoss = Database.ConquerItemInformation.BaseInformations[3004181];
                    
ushort XX = Owner.X, YY = Owner.Y;
                    
Game.Map MMap = Kernel.Maps[Owner.MapID];
                    if (
MMap.SelectCoordonates(ref XX, ref YY))
                    {
                        
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                        
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                        
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
                        
floorItem.Item.ID = infoss.ID;
                        
floorItem.Item.Plus = floorItem.Item.Plus;
                        
floorItem.Item.MaximDurability = infoss.Durability;
                        
floorItem.Item.Durability = infoss.Durability;
                        
floorItem.Item.MobDropped = true;
                        
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
                        
floorItem.ItemID = infoss.ID;
                        
floorItem.MapID = Owner.MapID;
                        
floorItem.MapObjType = Game.MapObjectType.Item;
                        
floorItem.X = XX;
                        
floorItem.Item.StackSize = 1;
                        
floorItem.Item.MaxStackSize = infoss.StackSize;
                        
floorItem.Y = YY;
                        
floorItem.Type = Network.GamePackets.FloorItem.Drop;
                        
floorItem.OnFloor = Time32.Now;
                        
floorItem.Owner = killer.Owner;
                        
floorItem.ItemColor = floorItem.Item.Color;
                        
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        while (
MMap.Npcs.ContainsKey(floorItem.UID))
                            
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        
MMap.AddFloorItem(floorItem);
                        
SendScreenSpawn(floorItem);
                    }
                }
                foreach (var 
client in Kernel.GamePool.Values)
                {
                    
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get [15.000.000] ConquerPoints .The And Online Points 200 ", Message.Center));
                }
            }
            
#endregion
            #region Boss[War]
            #region Legendarywarrior
            
if (Name == "Legendarywarrior" || Name == "LostMan" )
            {
                
killer.Owner.Player.ConquerPoints += 15000000;
                
killer.Owner.Player.OnlinePoints += 200;
                for (
int x = 0; x < 5; x++)
                {
                    var 
infoss = Database.ConquerItemInformation.BaseInformations[3004181];
                    
ushort XX = Owner.X, YY = Owner.Y;
                    
Game.Map MMap = Kernel.Maps[Owner.MapID];
                    if (
MMap.SelectCoordonates(ref XX, ref YY))
                    {
                        
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                        
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                        
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
                        
floorItem.Item.ID = infoss.ID;
                        
floorItem.Item.Plus = floorItem.Item.Plus;
                        
floorItem.Item.MaximDurability = infoss.Durability;
                        
floorItem.Item.Durability = infoss.Durability;
                        
floorItem.Item.MobDropped = true;
                        
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
                        
floorItem.ItemID = infoss.ID;
                        
floorItem.MapID = Owner.MapID;
                        
floorItem.MapObjType = Game.MapObjectType.Item;
                        
floorItem.X = XX;
                        
floorItem.Item.StackSize = 1;
                        
floorItem.Item.MaxStackSize = infoss.StackSize;
                        
floorItem.Y = YY;
                        
floorItem.OwnerUID = killer.UID;
                        
floorItem.Type = Network.GamePackets.FloorItem.Drop;
                        
floorItem.OnFloor = Time32.Now;
                        
floorItem.Owner = killer.Owner;
                        
floorItem.ItemColor = floorItem.Item.Color;
                        
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        while (
MMap.Npcs.ContainsKey(floorItem.UID))
                            
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        
MMap.AddFloorItem(floorItem);
                        
SendScreenSpawn(floorItem);
                    }
                }
                foreach (var 
client in Kernel.GamePool.Values)
                {
                    
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get [15.000.000] ConquerPoints .The And Online Points 200 ", Message.Center));
                }
            }
            
#endregion
            #endregion
            #region Boss[DragonIsland]
            
if (Name == "SnowBanshee" || Name == "ThrillingSpook" || Name == "NemesisTyrant" || Name == "TeratoDragon")
            {
                
killer.Owner.Player.ConquerPoints += 15000000;
                
killer.Owner.Player.OnlinePoints += 200;
                for (
int x = 0; x < 5; x++)
                {
                    var 
infoss = Database.ConquerItemInformation.BaseInformations[3004181];
                    
ushort XX = Owner.X, YY = Owner.Y;
                    
Game.Map MMap = Kernel.Maps[Owner.MapID];
                    if (
MMap.SelectCoordonates(ref XX, ref YY))
                    {
                        
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                        
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                        
floorItem.Item.Color = (Mr_Panda.Game.Enums.Color)Kernel.Random.Next(4, 8);
                        
floorItem.Item.ID = infoss.ID;
                        
floorItem.Item.Plus = floorItem.Item.Plus;
                        
floorItem.Item.MaximDurability = infoss.Durability;
                        
floorItem.Item.Durability = infoss.Durability;
                        
floorItem.Item.MobDropped = true;
                        
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
                        
floorItem.ItemID = infoss.ID;
                        
floorItem.MapID = Owner.MapID;
                        
floorItem.MapObjType = Game.MapObjectType.Item;
                        
floorItem.X = XX;
                        
floorItem.Item.StackSize = 1;
                        
floorItem.Item.MaxStackSize = infoss.StackSize;
                        
floorItem.Y = YY;
                        
floorItem.OwnerUID = killer.UID;
                        
floorItem.Type = Network.GamePackets.FloorItem.Drop;
                        
floorItem.OnFloor = Time32.Now;
                        
floorItem.Owner = killer.Owner;
                        
floorItem.ItemColor = floorItem.Item.Color;
                        
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        while (
MMap.Npcs.ContainsKey(floorItem.UID))
                            
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
                        
MMap.AddFloorItem(floorItem);
                        
SendScreenSpawn(floorItem);
                        
//killer.Owner.Player.ConquerPoints += 50000;
                    
}
                }
                foreach (var 
client in Kernel.GamePool.Values)
                {
                    
Mr_Panda.Kernel.SendWorldMessage(new Mr_Panda.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get [15.000.000] ConquerPoints .The And Online Points 200", Message.Center));
                }
            }
            
#endregion
            #endregion 

تاني حاجا كلاس npc.cs
ضيف دول

كود:
                    #region Boss-Monster
                    
case 4716112:
                        {
                            switch (
npcRequest.OptionID)
                            {

                                case 
0:
                                    {
                                        
dialog.Text(" Hello " + client.Player.Name + " Do You Want Kill Dangerous Monsters ");
                                        
dialog.Option("Deadman[xx:00]", 7);
                                        
dialog.Option("DeadLady[xx:05]", 8);
                                        
dialog.Option("Shanghi[xx:10]", 9);
                                        
dialog.Option("Destructive[xx:15]", 10);
                                        
dialog.Option("SwordMaster[xx:20]", 11);
                                        
dialog.Option("Vampire[xx:25]", 12);
                                        
dialog.Option("LostMan[xx:30]", 13);
                                        
dialog.Option("Legendarywarrior[xx:35]", 14);
                                        
dialog.Option("NemesisTyrant[xx:40]", 3);
                                        
dialog.Option("SnowBanshee[xx:45]", 4);
                                        
dialog.Option("ThrillingSpook[xx:50]", 5);
                                        
dialog.Option("TeratoDragon[xx:55]", 6);                           
                                        
dialog.Option("No Thanks", 255);
                                        
dialog.Avatar(0);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
100:
                                    {
                                        
dialog.Text("This all Monster[Stone]");
                                        
dialog.Option("Deadman", 7);
                                        
dialog.Option("DeadLady", 8);
                                        
dialog.Option("Shanghi", 9);
                                        break;
                                    }
                                case 
102:
                                    {
                                        
dialog.Text("This all Monster[Stone-Perf]");
                                        
dialog.Option("Destructive", 10);
                                        
dialog.Option("SwordMaster", 11);
                                        
dialog.Option("Vampire", 12);
                                        break;
                                    }
                                case 
105:
                                    {
                                        
dialog.Text("This all Monster[Chi-Jiang]");
                                        
dialog.Option("LostMan [War-Stone +7[Betl3 12.10 Al Dohr]", 13);
                                        
dialog.Option("Legendarywarrior [War-Stone +7[Betl3 12.10 Blel]]", 14);
                                        break;
                                    }
                                case 
110:
                                    {
                                        
dialog.Text("This all Monster[SavageBone]");
                                        
dialog.Option("NemesisTyrant", 3);
                                        
dialog.Option("SnowBanshee", 4);
                                        
dialog.Option("ThrillingSpook", 5);
                                        
dialog.Option("TeratoDragon", 6);
                                        break;
                                    }
                                
#region Monster[DragonIsland]
                                
case 3:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39984, 132, 183);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
4:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39984, 360, 226);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
5:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39984, 152, 290);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
6:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39984, 212, 93);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                
#endregion
                                #region Monster[War]
                                
case 13:
                                    {
                                        
DateTime Now64 = DateTime.Now;
                                        if (
DateTime.Now.Hour == 12 && DateTime.Now.Minute >= 10 && DateTime.Now.Minute <= 30)
                                        {
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                            
client.Player.Teleport(1038, 120, 132);
                                            
client.Player.PKMode = Game.Enums.PKMode.Team;
                                            
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        }
                                        else
                                        {
                                            
dialog.Text("The LostMan is held during 12:10 to 12:30 you have 20 min to signup ");
                                            
dialog.Option("I don't care.", 255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                case 
14:
                                    {
                                        
DateTime Now64 = DateTime.Now;
                                        if (
DateTime.Now.Hour == 00 && DateTime.Now.Minute >= 10 && DateTime.Now.Minute <= 30)
                                        {
                                            
client.Player.RemoveFlag(Update.Flags.Ride);
                                            
client.Player.Teleport(1038, 120, 132);
                                            
client.Player.PKMode = Game.Enums.PKMode.Team;
                                            
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        }
                                        else
                                        {
                                            
dialog.Text("The Legendarywarrior is held during 00:10 to 00:30 you have 20 min to signup ");
                                            
dialog.Option("I don't care.", 255);
                                            
dialog.Send();
                                            break;
                                        }
                                        break;
                                    }
                                
#endregion
                                #region Monster[Stone]
                                
case 7:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39990, 363, 267);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
8:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39990, 281, 337);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
9:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39990, 121, 183);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
10:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39990, 167, 266);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
11:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39990, 136, 88);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                case 
12:
                                    {
                                        
client.Player.RemoveFlag(Update.Flags.Ride);
                                        
client.Player.Teleport(39990, 234, 111);
                                        
client.Player.PKMode = Game.Enums.PKMode.Team;
                                        
client.Send(new Data(true) { UID = client.Player.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Player.PKMode });
                                        break;
                                    }
                                
#endregion
                            
}
                            break;
                        }
                    
#endregion 

خوش علي كلاس World.cs
ضيف دول

كود:
            #region The-Monster
            #region BigMonster [War]
            #region LostMan
            
if (DateTime.Now.Minute == 30 && DateTime.Now.Second == 35)
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 150;
                
x = 187;
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.LostMan)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(417101))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
                                
mt.BoundX = x;
                                
Program.LostMan = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage("LostMan has appeared.  Hurry and go defeat the beast");
                                    
client10.MessageBox("LostMan has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region Legendarywarrior
            
if (DateTime.Now.Minute == 35 && DateTime.Now.Second == 35)
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 266;
                
x = 159;
                
uint id = 417110;
                
string name = "Legendarywarrior";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Legendary)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Legendary = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #endregion
            #region BigMonster [SavageBone]
            #region ThrillingSpook
            
if (DateTime.Now.Minute == 50 && DateTime.Now.Second == 35)
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 290;
                
x = 152;
                
uint id = 4172;
                
string name = "ThrillingSpook";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.ThrillingSpook)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.ThrillingSpook = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region SnowBanshee
            
if (DateTime.Now.Minute == 45 && DateTime.Now.Second == 35)
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 226;
                
x = 360;
                
uint id = 4171;
                
string name = "SnowBanshee";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.SnowBa)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.SnowBa = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region NemesisTyrant
            
if (DateTime.Now.Minute == 40 && DateTime.Now.Second == 35)
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 183;
                
x = 132;
                
uint id = 4220;
                
string name = "NemesisTyrant";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Nemesis)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Nemesis = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region TeratoDragon
            
if ((DateTime.Now.Minute == 55 && DateTime.Now.Second == 35))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 93;
                
x = 212;
                
uint id = 4152;
                
string name = "TeratoDragon"; ;
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.TeratoDragon)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.TeratoDragon = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #endregion
            #region BigMonster [Stone]
            #region Shanghi
            
if ((DateTime.Now.Minute == 10 && DateTime.Now.Second == 35))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 177;
                
x = 114;
                
uint id = 417109;
                
string name = "Shanghi";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Shangi)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Shangi = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region Destructive
            
if ((DateTime.Now.Minute == 15 && DateTime.Now.Second == 35))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 266;
                
x = 159;
                
uint id = 417107;
                
string name = "destructive";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Destructive)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Destructive = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok!");
                                    
client10.MessageBox(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region DeadLady
            
if ((DateTime.Now.Minute == 05 && DateTime.Now.Second == 35))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 345;
                
x = 289;
                
uint id = 417103;
                
string name = "DeadLady";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.DeadLady)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.DeadLady = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region DeadMan
            
if ((DateTime.Now.Minute == 00 && DateTime.Now.Second == 35))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 273;
                
x = 368;
                
uint id = 417102;
                
string name = "DeadMan";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.DeadMan)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.DeadMan = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region Vampire
            
if ((DateTime.Now.Minute == 25 && DateTime.Now.Second == 35))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 104;
                
x = 226;
                
uint id = 417114;
                
string name = "Vampire";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Vampira)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Vampira = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok!");
                                    
client10.MessageBox(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region SwordMaster
            
if (DateTime.Now.Minute == 20 && DateTime.Now.Second == 35)
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 83;
                
x = 130;
                
uint id = 4170;
                
string name = "SwordMaster";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.SwordMaster)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.SwordMaster = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Player.SendSysMessage(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok!");
                                    
client10.MessageBox(name + " Dah W7sh al Stone-Perf Low htro7 Dos Ok?",
                                   (
p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #endregion
            #endregion 

بس كدا ياريت يكون اتحلت عندك امسح الاضاقت الي عندك وضيف دول

قديم 2020-04-01, 02:02 PM
المشاركة 9
عادل عصام
.:: عضو جديد ::.
الإجابات المقدمة: 4
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
تغيير المابة من جوة monsterspawn.cs او world علي حسب انت عامل الاستدعاء بتاعهم فين مش من هنا ياريس ,
لو كان monsterspawn.cs ادخل جوة وابحث عن ,

كود:
SpawnSnowBanshee 

هتلاقي كود زي كدة ,

كود:
        public static void SpawnSnowBanshee()
        {
            
Kernel.SpawnBanshee = true;
            
LastSnowBanshee = Time32.Now;
            
Database.MonsterInformation mob;
            
Database.MonsterInformation.MonsterInformations.TryGetValue(4212, out mob);
            
Kernel.Maps[10137].Spawnthiskingdom(mob, Convert.ToUInt16(717), Convert.ToUInt16(681));
        } 

عدل علي السطر دة بمكان المابة اللي انت عاوزها ,


كود:
Kernel.Maps[10137].Spawnthiskingdom(mob, Convert.ToUInt16(717), Convert.ToUInt16(681)); 

ونفس الشىء مع باقي الوحوش ابحث عن اسمها وهتلاقي لها كود زي اللي فوق ,
مش موجوده ي شق بوص كدا الصوره مش موجوده

قديم 2020-04-01, 02:07 PM
المشاركة 10
ElSaher
.:: مشرف اقسام كونكر ::.
الإجابات المقدمة: 509
  • غير متواجد
افتراضي رد: مشكله ف الوحوش الكبيره
تغيير المابة من جوة monsterspawn.csمش من هنا ياريس ,
ادخل جوة monsterspawn.cs وابحث عن ,

كود:
spawnsnowbanshee 

هتلاقي كود زي كدة ,

كود:
        public static void spawnsnowbanshee()
        {
            
kernel.spawnbanshee = true;
            
lastsnowbanshee = time32.now;
            
database.monsterinformation mob;
            
database.monsterinformation.monsterinformations.trygetvalue(4212, out mob);
            
kernel.maps[10137].spawnthiskingdom(mob, convert.touint16(717), convert.touint16(681));
        } 

عدل علي السطر دة بمكان المابة اللي انت عاوزها ,


كود:
kernel.maps[10137].spawnthiskingdom(mob, convert.touint16(717), convert.touint16(681)); 

ونفس الشىء مع باقي الوحوش ابحث عن اسمها وهتلاقي لها كود زي اللي فوق ,
انا بعتلو الوحوش كاملة ومش هيجلو فيها مشاكل


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

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المواضيع المتشابهه للموضوع: مشكله ف الوحوش الكبيره
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الساعة الآن 12:23 AM