احصائياتى

الردود
1

المشاهدات
112
 
Hazem
.:: المدير العام::.

    غير متواجد

المشاركات
2,311

+التقييم
0.84

تاريخ التسجيل
Apr 2019

الاقامة
Egypt

نظام التشغيل
windows 7

رقم العضوية
1
2021-08-26, 12:00 PM
المشاركة 1
2021-08-26, 12:00 PM
المشاركة 1
افتراضي All Npcs And Any Npc you need Only 2


نكمل موضوعنا يجماعه

عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع

8: ان بى سى بيفتح سوكت فـ الكاس


كود:
#region New Socket GoldPrize By Mr.Ahmed
                
case 1234:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hey there" + client.Entity.Name + " i can help you to upgrade Socket your GoldPrize For 10m Cps Only By Mr Ahmed");
                                    
dialog.Option("Please Select what you Like To Do But remember it will coast you 10m Cps if you Accept Please Select Gold Prize ", 1);
                                    
dialog.Option("Not Now!.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                    
dialog.Text("Ok,Let us begin Ugrade :D");
                                    
dialog.Option("Gold Prize", 2);
                                    break;
                                }


                            
#region GoldPrize
                            
case 2:
                                {
                                    if (
client.Entity.ConquerPoints >= 10000000)
                                    {
                                        
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
                                        if (
i != null)
                                        {
                                            if (
i.Plus != 5)
                                            {
                                                
client.Entity.ConquerPoints -= 10000000;
                                                
i.SocketOne = HarryPotter.Game.Enums.Gem.SuperDragonGem;
                                                
i.SocketTwo = HarryPotter.Game.Enums.Gem.SuperDragonGem;
                                                
ConquerItemTable.UpdateSockets(i);
                                                
i.Send(client);
                                                
dialog.Text("Sucess your GoldPrize & Cup is now 2 Socket By Mr Ahmed :* Check now your Status .");
                                                
dialog.Option("Thanks.", 255);
                                            }
                                            else
                                            {
                                                
dialog.Text("your GoldPrize & Cup already 2 Socket");
                                                
dialog.Option("Ahh sorry.", 255);
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please Equip Your GoldPrize & Cup First");
                                            
dialog.Option("Ahh sorry.", 255);
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 10m Cps.");
                                        
dialog.Option("Ahh sorry.", 255);
                                    }
                                    break;
                                }
                            
#endregion
                #endregion
                
                        
}
                        break;
                    } 


النافى كات

كود:
1234    SocketCup    2    7070    1002    293    285 

كدة تم ان بى سى سوكت الكاس

9: ان بى سى بيعمل دمج فـ الكاس


كود:
#region Super bless By Mr.Ahmed Lover
                            
case 12511:
                                {
                                    switch (
npcRequest.OptionID)
                                    {
                                        case 
0:
                                            {
                                                
dialog.Text("Hello Dude " + client.Entity.Name + "  i Can Bless your GoldPrize -1 for [500k] By Mr.Ahmed CPS.");
 
                                                
dialog.Option("Bless My GoldPrize", (byte)ConquerItem.Bottle);
 
                                                
dialog.Send();
                                                break;
                                            }
 
                                        case (
byte)ConquerItem.Bottle:
                                            {
                                                
ConquerItem item;
                                                if ((
item = client.Equipment.TryGetItem(npcRequest.OptionID)) != null)
                                                {
                                                    if (
item.Bless == 0 && client.Entity.ConquerPoints >= 500000)
                                                    {
                                                        
client.Entity.ConquerPoints -= 500000;
                                                        
item.Bless = 1;
                                                        
item.Mode = Game.Enums.ItemMode.Update;
                                                        
item.Send(client);
                                                        
Database.ConquerItemTable.UpdateBless(item);
                                                    }
                                                }
                                                break;
                                            }
                                    }
                                    break;
                                }

                                
#endregion 

النافى كات

كود:
12511    BlessCup    2    7070    1002    318    288 

10: ان بى سى بيع جميع ايتم الابيك

كود:
#region Epic Weapon By Mr.Ahmed Lover
                
case 12422:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text(" Hello " + client.Entity.Name + "  Wanna Buy The New Epic Weapon For 100k cps? ");
                                    
dialog.Option("Epic Ninja", 1);
                                    
dialog.Option("Epic Trojan.", 2);
                                    
dialog.Option("Epic Water/Fire", 3);
                                    
dialog.Option("Epic Water/Fire Soull", 22);
                                    
dialog.Option("Thanks!", 0);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                    if (
client.Entity.ConquerPoints >= 30000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 30000)
                                        {
                                            
client.Entity.ConquerPoints -= 30000;
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Nobunaga`sSwiftClaw Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Nobunaga`sSwiftClaw Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 30.000 Cps.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 30.000 Cps.");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
2:
                                {
                                    if (
client.Entity.ConquerPoints >= 30000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 30000)
                                        {
                                            
client.Entity.ConquerPoints -= 30000;
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FangCrossSaber Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FangCrossSaber Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 30.000 Cps.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 30.000 Cps.");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
3:
                                {
                                    if (
client.Entity.ConquerPoints >= 30000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 30000)
                                        {
                                            
client.Entity.ConquerPoints -= 30000;
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege universehossu super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege imperialbacksword super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 30.000 Cps.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 30.000 Cps.");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
22:
                                {
                                    
dialog.Text("I give you Soule Epic Taoist P1 / P7 Return 100 k cps?");
                                    
dialog.Option("Give me please.", 23);
                                    
dialog.Option("I see.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
23:
                                {
                                    
dialog.Text("Chose from of the following!");
                                    
dialog.Option("Soull P1.", 10);
                                    
dialog.Option("Soull P3.", 11);
                                    
dialog.Option("Soull P4.", 12);
                                    
dialog.Option("Soull P6.", 13);
                                    
dialog.Option("Soull P7.", 14);
                                    
dialog.Option("I see.", 255);
                                    break;
                                }
                            case 
10:
                                {
                                    if (
client.Entity.ConquerPoints >= 100000)
                                    {
                                        
client.Entity.ConquerPoints -= 100000;
                                        
client.Inventory.Add(801100, 0, 1);
                                    }
                                    else
                                    {
                                        
dialog.Text("We need to 100k Cps!");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
11:
                                {
                                    if (
client.Entity.ConquerPoints >= 100000)
                                    {
                                        
client.Entity.ConquerPoints -= 100000;
                                        
client.Inventory.Add(801101, 0, 1);
                                    }
                                    else
                                    {
                                        
dialog.Text("We need to 100k Cps!");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
12:
                                {
                                    if (
client.Entity.ConquerPoints >= 100000)
                                    {
                                        
client.Entity.ConquerPoints -= 100000;
                                        
client.Inventory.Add(801102, 0, 1);
                                    }
                                    else
                                    {
                                        
dialog.Text("We need to 100k Cps!");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
13:
                                {
                                    if (
client.Entity.ConquerPoints >= 100000)
                                    {
                                        
client.Entity.ConquerPoints -= 100000;
                                        
client.Inventory.Add(801103, 0, 1);
                                    }
                                    else
                                    {
                                        
dialog.Text("We need to 100k Cps!");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
14:
                                {
                                    if (
client.Entity.ConquerPoints >= 100000)
                                    {
                                        
client.Entity.ConquerPoints -= 100000;
                                        
client.Inventory.Add(801104, 0, 1);
                                    }
                                    else
                                    {
                                        
dialog.Text("We need to 100k Cps!");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }

                        }
                        break;
                    }
                
#endregion 

النافى كات

كود:
12422    EpicWeapon    2    7070    1002    308    288 

كدة ان بى سى اسلحة الابيك تمام

11: ان بى سى بينزل البكية

كود:
#region PK less By Mr.Ahmed Lover
                
case 12433:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    if (
client.Entity.PKPoints < 30)
                                    {
                                        
dialog.Text("Hello there " + client.Entity.Name + "  i cant less your pk any more you are safe Now");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                        break;
                                    }
                                    
dialog.Text("Hay I am Pkpoints lesser i can less your pk from 30 or higher");
                                    
dialog.Option("-[30] PKponits 300 cps.", 1);
                                    
dialog.Option("-[60] PKponits 600 cps", 2);
                                    
dialog.Option("-[90] PKponits 900 cps", 3);
                                    
dialog.Option("-[120] PKponits 1200 cps", 4);
                                    
dialog.Option("-[150] PKponits 1500 cps", 5);
                                    
dialog.Option("-[200] PKponits 2000 cps", 6);
                                    
dialog.Option("-[250] PKponits 2500 cps", 7);
                                    
dialog.Option("Just passing by.", 255);
                                    
dialog.Avatar(116);
                                    
dialog.Send();
                                    break;

                                }
                            case 
1:
                                {
                                    if (
client.Entity.PKPoints >= 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 300)
                                        {
                                            
client.Entity.ConquerPoints -= 300;
                                            
client.Entity.PKPoints -= 30;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 300 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
2:
                                {
                                    if (
client.Entity.PKPoints >= 60)
                                    {
                                        if (
client.Entity.ConquerPoints >= 600)
                                        {
                                            
client.Entity.ConquerPoints -= 600;
                                            
client.Entity.PKPoints -= 60;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 600 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
3:
                                {
                                    if (
client.Entity.PKPoints >= 90)
                                    {
                                        if (
client.Entity.ConquerPoints >= 900)
                                        {
                                            
client.Entity.ConquerPoints -= 900;
                                            
client.Entity.PKPoints -= 90;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 900 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
4:
                                {
                                    if (
client.Entity.PKPoints >= 120)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1200)
                                        {
                                            
client.Entity.ConquerPoints -= 1200;
                                            
client.Entity.PKPoints -= 120;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1200 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
5:
                                {
                                    if (
client.Entity.PKPoints >= 150)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1500)
                                        {
                                            
client.Entity.ConquerPoints -= 1500;
                                            
client.Entity.PKPoints -= 150;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1500 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
6:
                                {
                                    if (
client.Entity.PKPoints >= 200)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000;
                                            
client.Entity.PKPoints -= 200;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 2000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
7:
                                {
                                    if (
client.Entity.PKPoints >= 250)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2500)
                                        {
                                            
client.Entity.ConquerPoints -= 2500;
                                            
client.Entity.PKPoints -= 250;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 2500 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

النافى كات

كود:
12433    PK less    2    7070    1002    310    288 

كدة تم ان بى سى تنزيل البكية

12: ان بى سى بيمسح كل الايتم الى معاك

كود:
#region Clearinventory By Mr.Ahmed lover
                
case 12444:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Do you Want Clear All Items in your Bag ? For 100 Cps");
                                    
dialog.Option("Yes Sure.", 1);
                                    
dialog.Option("No Thanks.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                    
ConquerItem[] inventory = new ConquerItem[client.Inventory.Objects.Length];
                                    
client.Inventory.Objects.CopyTo(inventory, 0);
                                    
client.Entity.ConquerPoints -= 150;
                                    foreach (
ConquerItem item in inventory)
                                    {
                                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

النافى كات

كود:
12444    ClearInventory    2    7070    1002    312    288 

كدة ان بى سى مسح الايتم تمام

13: ان بى سى بيرفع فـ الدونيشن

كود:
#region Donation Up by Mr.Ahmed
                
case 12455:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello there  " + client.Entity.Name + ".  I can help you get on the top faster! Instead of donating gold, you can give me your cps and I will automatically do the hard work for you. The exchange ratio is 1:50000. That means you give me 1 CPs, I donate for you 50000 gold. The minimum amount is 6,000,000 CPs.");
                                    
dialog.Input("Insert amount:", 1, 10);
                                    
dialog.Option("No thank you.", 255);
                                    break;
                                }
                            case 
1:
                                {
                                    
uint input;
                                    if (
uint.TryParse(npcRequest.Input, out input))
                                    {
                                        if (
input < 5000000)
                                        {
                                            
dialog.Text("You need to input more or atleast 5,000,000 CPs..");
                                            
dialog.Input("Insert amount:", 1, 9);
                                            
dialog.Option("No thank you.", 255);
                                            return;
                                        }
                                        if (
client.Entity.ConquerPoints >= input)
                                        {
                                            
client.NpcCpsInput = input;
                                            
dialog.Text("Are you sure you want to donate " + input + " CPs? That means I will donate for you " + (((ulong)input) * 500ul) + " gold.");
                                            
dialog.Option("Yes", 2);
                                            
dialog.Option("No thank you.", 255);
                                        }
                                        else
                                        {
                                            
dialog.Text("You don't have that much CPs. Try again. \nThe exchange ratio is 1:50000. That means you give me 1 CPs, I donate for you 50000 gold. The minimum amount is 6,000,000 CPs.");
                                            
dialog.Input("Insert amount:", 1, 9);
                                            
dialog.Option("No thank you.", 255);
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Try again. \nThe exchange ratio is 1:50000. That means you give me 1 CPs, I donate for you 50000 gold. The minimum amount is 6,000,000 CPs.");
                                        
dialog.Input("Insert amount:", 1, 9);
                                        
dialog.Option("No thank you.", 255);
                                    }
                                    break;
                                }
                            case 
2:
                                {
                                    if (
client.Entity.ConquerPoints >= client.NpcCpsInput && client.NpcCpsInput != 0)
                                    {
                                        
client.Entity.ConquerPoints -= client.NpcCpsInput;
                                        
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput * 50000ul, client);
                                        
client.NpcCpsInput = 0;
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

النافى كات

كود:
12455    Donation Up    2    7070    1002    314    288 

كدة تم ان بى سى الرفع فـ الدونيشن

14: ان بى سى تغير الشخصية من الولد للبنت ومن البنت للولد

كود:
#region Change Body by Mr.Ahmed Lover
                
case 12466:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {

                                    
dialog.Text("Hello my friend " + client.Entity.Name + " . I can help you to Change your Body , this change for 1000 CPs , need to change ?");
                                    
dialog.Option("Yes Please.", 1);
                                    
dialog.Option("I don't care..", 255);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;

                                }
                            case 
1:
                                {
                                    
dialog.Text("Please choose now , need change from boy to girl ? or girl to boy ?");
                                    
dialog.Option("Boy To Girl.", 3);
                                    
dialog.Option("Girl To Boy.", 2);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;

                                }
                            case 
2:
                                {
                                    
dialog.Text("Please choose now , need size of your email big or small boy?");
                                    
dialog.Option("Big Boy.", 4);
                                    
dialog.Option("Small Boy.", 5);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;

                                }
                            case 
3:
                                {

                                    
dialog.Text("Please choose now , need size of your email big or small girl?");
                                    
dialog.Option("Big Girl.", 6);
                                    
dialog.Option("Small Girl.", 7);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;
                                }
                            case 
4:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 2001 || client.Entity.Body == 2002)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 1;

                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 1004;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);

                                    }
                                    break;
                                }
                            case 
5:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 2001 || client.Entity.Body == 2002)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 1;
                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 1003;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);
                                    }
                                    break;
                                }
                            case 
6:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 1003 || client.Entity.Body == 1004)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 0;
                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 2002;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);
                                    }
                                    break;
                                }
                            case 
7:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 1003 || client.Entity.Body == 1004)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 0;
                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 2002;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);
                                    }
                                    break;
                                }

                        }
                        break;
                    }
                
#endregion 

النافى كات

كود:
12466    ChangeBody    2    7070    1002    316    288 

كدة تم ان بى سى تغير الشخصية

15: ان بى سى تغير الاسامى

كود:
#region Change Name by Mr.Ahmed lover
                
case 12477:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello my Bro " + client.Entity.Name + "  i Can Change your Name To Another Name you Like.");
                                    
dialog.Option("yes i like it Change My Name now.", 3);
                                    
dialog.Option("Have a good day.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
3:
                                {
                                    
Data data7 = new Data(true)
                                    {
                                        
UID = client.Entity.UID,
                                        
ID = 0x7e,
                                        
dwParam = 0x1e9,
                                        
wParam1 = client.Entity.X,
                                        
wParam2 = client.Entity.Y
                                    
};
                                    
client.Send(data7);
                                }
                                break;
                            case 
1:
                                {

                                    
dialog.Text("Please tell me the new name You want, The Changes will be After Maint.");
                                    
dialog.Input("New Name : ", 2, 15);
                                    
dialog.Option("Never mind.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
2:
                                {
                                    if (
npcRequest.Input.Length > 4 && npcRequest.Input.Length < 15)
                                    {
                                        
String newname = npcRequest.Input;
                                        if (!
newname.Contains("[GM]") && !newname.Contains("[PM]"))
                                        {
                                            
Regex regex = new Regex("[a-zA-Z0-9~@#$%&]*$");
                                            if (
regex.IsMatch(newname))
                                            {
                                                
MySqlCommand cmd2 = new MySqlCommand(MySqlCommandType.SELECT).Select("entities").Where("name", newname);//debug and test!
                                                
MySqlReader r = new MySqlReader(cmd2);
                                                if (!
r.Read())//wait
                                                
{
                                                    
MySqlCommand cmd3 = new MySqlCommand(MySqlCommandType.SELECT).Select("entities").Where("namechange", newname);
                                                    
MySqlReader r2 = new MySqlReader(cmd3);
                                                    if (!
r2.Read())//wait
                                                    
{
                                                        if (
client.Entity.ConquerPoints >= 5000)
                                                        {
                                                            
client.Entity.ConquerPoints -= rates.ChangeName;

                                                            
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.UPDATE);
                                                            
cmd.Update("entities").Set("namechange", newname).Where("UID", client.Entity.UID).Execute();

                                                            
Database.NameChange.UpdateNames();

                                                            
Console.WriteLine(client.Entity.Name + ", Changed hes Name to : " + newname);
                                                            
Kernel.SendWorldMessage(new Message(client.Entity.Name + ", Changed He's/Hers Name to " + newname + " , it's for " + rates.ChangeName + " CPs.",
                                                                
System.Drawing.Color.Red, Message.Talk), Program.Values);

                                                            
dialog.Text("Your new name is : " + newname + ".");
                                                            
dialog.Option("Thanks have good day.", 255);
                                                            
dialog.Send();
                                                        }
                                                        else
                                                        {
                                                            
dialog.Text("Come back when you have " + rates.ChangeName + " CPS.");
                                                            
dialog.Option("Have a good day.", 255);
                                                            
dialog.Send();
                                                        }
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("The Name is taken im sorry");
                                                        
dialog.Option("Have a good day.", 255);
                                                        
dialog.Send();
                                                    }
                                                }
                                                else
                                                {
                                                    
dialog.Text("The Name is taken im sorry");
                                                    
dialog.Option("Have a good day.", 255);
                                                    
dialog.Send();
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("The name is not valid for our system please choose a different name.");
                                                
dialog.Option("Have a good day.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You cant do that");
                                            
dialog.Option("Have a good day.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Name can only be 15 Chars Max and Over 4 Chars");
                                        
dialog.Option("Have a good day.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

النافى كات




كود:
12477    ChangeName    2    9186    1036    201    196 

كدة ان بى سى تغير الاسامى تمام وهتلاقية موجود فى الماركت

16: ان بى سى بيرفع لفل 140


كود:
#region Level Up By Mr.Ahmed lover
                
case 12488:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {

                                    
dialog.Text("Hello There   I Can Give you Level 140 For 5kk cps if you Like it Choose Give me level 140");
                                    
dialog.Option("Give Me Level 140", 1);
                                    
dialog.Option("Wait a minute.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                    if (
client.Entity.Level <= 139)
                                    {
                                        if (
client.Entity.ConquerPoints >= 5000000)
                                        {
                                            
client.Entity.ConquerPoints -= 5000000;
                                            
client.Entity.Level = 140;
                                            
client.Entity.Update(_String.Effect, "break_start", true);
                                            
EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Sorry You Dont Have 5000000 Cps!");
                                            
dialog.Option("okay", 255);
                                            
dialog.Send();
                                            break;
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry But You Already Level 140");
                                        
dialog.Option("ok I Sorry", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

النافى كات




كود:
12488    level Up    2    7070    1002    318    288 

كدة ان بى سى رفع الليفل تمام

17: ان بى سى بيع فى اى بى



كود:
#region Vip Seller //By Mr.Ahmed Lover
                
case 12499: 
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    if (
client.Entity.VIPLevel == 6)
                                    {
                                        
dialog.Text("your Are already VIP 6.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                        break;
                                    }
                                    
dialog.Text("Hay Bro " + client.Entity.Name + "  IAm VIP Seller How Can I Help");
                                    
dialog.Option("[VIP 1] 1kk Cps.", 1);
                                    
dialog.Option("[VIP 2] 3kk Cps.", 2);
                                    
dialog.Option("[VIP 3] 7kk Cps.", 3);
                                    
dialog.Option("[VIP 4] 12kk Cps.", 4);
                                    
dialog.Option("[VIP 5] 15kk Cps.", 5);
                                    
dialog.Option("[VIP 6] 20kk Cps.", 6);
                                    
dialog.Option("Just passing by.", 255);
                                    
dialog.Avatar(116);
                                    
dialog.Send();
                                    break;

                                }
                            case 
1:
                                {
                                    if (
client.Entity.VIPLevel == 0 && client.Entity.VIPLevel < 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;
                                            
client.Entity.VIPLevel = 1;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 1kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }

                                    break;
                                }
                            case 
2:
                                {
                                    if (
client.Entity.VIPLevel == 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 3000000)
                                        {
                                            
client.Entity.ConquerPoints -= 3000000;
                                            
client.Entity.VIPLevel = 2;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 3kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
3:
                                {
                                    if (
client.Entity.VIPLevel == 2)
                                    {
                                        if (
client.Entity.ConquerPoints >= 7000000)
                                        {
                                            
client.Entity.ConquerPoints -= 7000000;
                                            
client.Entity.VIPLevel = 3;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 7kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
4:
                                {
                                    if (
client.Entity.VIPLevel == 3)
                                    {
                                        if (
client.Entity.ConquerPoints >= 12000000)
                                        {
                                            
client.Entity.ConquerPoints -= 12000000;
                                            
client.Entity.VIPLevel = 4;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 12kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
5:
                                {
                                    if (
client.Entity.VIPLevel == 4)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;
                                            
client.Entity.VIPLevel = 5;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 15k Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();

                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
6:
                                {
                                    if (
client.Entity.VIPLevel == 5)
                                    {
                                        if (
client.Entity.ConquerPoints >= 20000000)
                                        {
                                            
client.Entity.ConquerPoints -= 20000000;
                                            
client.Entity.VIPLevel = 6;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 20kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();

                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                
#endregion 

النافى كات




كود:
12499    VipSeller    2    7070    1002    318    288 

كدة تم ان بى سى الفى اى بى

18: ان بى سى بيع ميتور اسكرول للناس الى كانت طلباة


كود:
#region meteorscroll Seller By Mr.Ahmed Lover
                
case 12344:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello " + client.Entity.Name + "  i can help you to give you meteorscroll For 1 Cps only By Mr.Ahmed");
                                    
dialog.Option("meteorscroll", 1);
                                    
dialog.Option("Thanks!", 0);
                                    
dialog.Send();
                                    break;
                                }
                                    case 
1:
                                {
                                    if (
client.Entity.ConquerPoints >= 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1)
                                        {
                                            
client.Entity.ConquerPoints -= 1;
                                            
PacketHandler.CheckCommand2("@tegotegatege meteorscroll 7", client);
                                            
dialog.Text("Congratulations you got meteorscroll");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Soory you Dont Have 1 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 1 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }

                        }
                        break;
                    }
                    
#endregion 

النافى كات

كود:
12344    MeteorScroll    2    7070    1002    300    288 

كدة ان بى سى الميتور اسكرول تمام

الصدمة الأخيرة بقى

ان بى سى واحد بس بيضم كل الانبسهات الى فوق فقط منى وحصرى على تيم اكسور

كود:
#region All Npcs Seller By Mr.Ahmed Lover
                
case 12344:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello i Can Show you Any Thing you need in Server Only By Mr.Ahmed");
                                    
dialog.Option("Full Stuff With Soul P7 by Mr.Ahmed", 40);
                                    
dialog.Option("Full Stuff With Soul P6 by Mr.Ahmed", 50);
                                    
dialog.Option("Full Stuff +12 by Mr.Ahmed", 60);
                                    
dialog.Option("All Garment by Mr.Ahmed", 70);
                                    
dialog.Option("All Steed by Mr.Ahmed", 80);
                                    
dialog.Option("Sub-Classes & Promion by Mr.Ahmed", 90);
                                    
dialog.Option("bless item by Mr.Ahmed", 100);
                                    
dialog.Option("Socket GoldPrize by Mr.Ahmed", 210);
                                    
dialog.Option("bless GoldPrize by Mr.Ahmed", 215);
                                    
dialog.Option("Epic Weapon by Mr.Ahmed", 230);
                                    
dialog.Option("PK less by Mr.Ahmed", 140);
                                    
dialog.Option("Clearinventory by Mr.Ahmed", 150);
                                    
dialog.Option("Donation Up by Mr.Ahmed", 160);
                                    
dialog.Option("Change *** by Mr.Ahmed", 170);
                                    
dialog.Option("Change Name by Mr.Ahmed", 180);
                                    
dialog.Option("Level Up By Mr.Ahmed", 190);
                                    
dialog.Option("Vip Seller By Mr.Ahmed", 200);
                                    
dialog.Option("meteorscroll by Mr.Ahmed", 221);                                
                                    
dialog.Option("Thanks!", 0);
                                    
dialog.Send();
                                    break;
                                }
                            case 
40:
                                {
                                    
dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff For 35m Cps");
                                    
dialog.Option("Stuff Bruce_LeeP7", 1);
                                    
dialog.Option("Stuff NinjaP7", 3);
                                    
dialog.Option("Stuff MonkP7", 4);
                                    
dialog.Option("Stuff TaoistP7 With New Epic", 5);
                                    
dialog.Option("Stuff TrojanP7", 6);
                                    
dialog.Option("Stuff PirateP7", 75);
                                    
dialog.Option("Stuff WarriorP7", 8);
                                    
dialog.Option("Stuff ArcherP7", 231);



                                    
dialog.Send();
                                    break;
                                }
                            case 
1://Bruce_Lee
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);
                                        
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
                                        
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku  
                                        
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//Bruce_LeeArmor   
                                        
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//Bruce_LeeHood 
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring 
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot

                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
3://ninja
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
//PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0",  client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);
                                        
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
                                        
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
                                        
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
                                        
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
                                        
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
                                        
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
                                        
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana 
                                        
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana 
                                        
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja  
                                        
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot 
                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
4://Monk
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
// PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0",  client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);
                                        
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads 
                                        
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads  
                                        
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk 
                                        
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk 
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace 
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  

                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
5://Fire And Water  
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);

                                        
client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword  
                                        
client.Inventory.AddSoul(620439, 800522, 6, 12, 12, 1, true, false);//ImperialBacksword
                                        
client.Inventory.AddSoul(619439, 801104, 6, 12, 12, 1, true, false);
                                        
client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire  
                                        
client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire  
                                        
client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet  
                                        
client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  

                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
6://Trojan   
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
//  PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0",  client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);
                                        
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//Clup
                                        
client.Inventory.AddSoul(614429, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
                                        
client.Inventory.AddSoul(614429, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
                                        
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade  
                                        
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword 
                                        
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan  
                                        
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan 
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot

                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
75://Pirate 
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
//PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);
                                        
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier
                                        
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol
                                        
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
                                        
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot

                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
8://Warrior 
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
//PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0",  client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);

                                        
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear   
                                        
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield  
                                        
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior  
                                        
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring 
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot 

                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
231://Archer
                                
{
                                    if (
client.Entity.ConquerPoints >= 35000000)
                                    {
                                        
client.Entity.ConquerPoints -= 35000000;
                                        
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege RidingCrop 9 12 1 000 0 0", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege HeavenFan 9 12 1 000 103 103", client);
                                        
PacketHandler.CheckCommand2("@tegotegatege StarTower 9 12 1 000 123 123", client);
                                        
// PacketHandler.CheckCommand2("@tegotegatege SilverPrize  NormalV3 0 0 0 0 0",  client);
                                        
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife   
                                        
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                        
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow 
                                        
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher  
                                        
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher 
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot 
                                        
dialog.Text("thanks for this gift you have got item soul stablized forever ");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                    else
                                    {
                                        
dialog.Text("You Don't Have Cps Please Back Again When u Have 35m Cps ");
                                        
dialog.Option("i will ", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                                
                            case 
50:
                                {
                                    
dialog.Text("Hey There  " + client.Entity.Name + " I Can Sell Full STaff +12 With Souls P6 For 15000000 Cps Choose What Do You Want ??");
                                    
dialog.Option("Trojan ", 111);
                                    
dialog.Option("Lee Long ", 81);
                                    
dialog.Option("Warrior ", 2);
                                    
dialog.Option("Monk ", 37);
                                    
dialog.Option("Ninja", 41);
                                    
dialog.Option("Pirate ", 51);
                                    
dialog.Option("Archer And Assassin ", 61);
                                    
dialog.Option("Taoist ", 71);
                                    
dialog.Option("No Thank You", 255);
                                    
dialog.Avatar(80);
                                    
dialog.Send();
                                    break;
                                }
                            case 
81:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {


                                            
client.Entity.ConquerPoints -= 15000000;


                                            
client.Send(new Message("You've recived a Stuff Lee Long Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DragonChant 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DragonChant 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
111:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {


                                            
client.Entity.ConquerPoints -= 15000000;


                                            
client.Send(new Message("You've recived a Stuff Trojan Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
//PacketHandler.CheckCommand2(new Message("@item HeavenFan Super 12 0 000 103 103", System.Drawing.Color.Red, 0x7d1), client);
                                            //PacketHandler.CheckCommand2(new Message("@item StarTower Super 12 0 000 123 123", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege GrimHammer 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege GrimHammer 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyBlade Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyBlade Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SquallSword Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SquallSword Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NirvanaClub Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NirvanaClub Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ObsidianArmor Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege PeerlessCoronet Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
2:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;

                                            
client.Send(new Message("You've recived a Stuff Warrior Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ArchonWand 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 000 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SpearOfWrath Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyBlade Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ImperiousArmor Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SteelHelmet Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CelestialShield Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege OccultWand Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
37:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;

                                            
client.Send(new Message("You've recived a Stuff Monk Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));




                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HolyBeadsOfConsciousness 2 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HolyBeadsOfConsciousness 2 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege LazuritePrayerBeads Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege LazuritePrayerBeads Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhiteLotusFrock Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege XumiCap Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
41:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;
                                            
client.Send(new Message("You've recived a Stuff By Ninja Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SufferingScythe 4 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege GrimHammer 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege GrimHammer 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HanzoKatana Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HanzoKatana Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SilenceScythe Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NightmareVest Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RambleVeil Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NightmareHood Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
//
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
51:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;
                                            
client.Send(new Message("You've recived a Stuff Pirate Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege TimePistol 4 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DestinyRapier 9 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 000 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege LordPistol Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CaptainRapier Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DominatorHat Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DarkDragonCoat Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
61:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;
                                            
client.Send(new Message("You've recived a Stuff Archer Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
//LuckyGuy

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DominantKnifeSoul 6 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DominantKnifeSoul 6 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FantasyKnife Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FantasyKnife Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WingedBow 6 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintHeadgear 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintRing 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhirlpoolArmor 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 000 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenlyBow Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WelkinCoat Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhiteTigerHat Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenPlume Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
71:
                                {
                                    if (
client.Inventory.Count < 25)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {

                                            
client.Entity.ConquerPoints -= 15000000;
                                            
client.Send(new Message("You've recived a Stuff Taoist Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege PneumaBacksword 3 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Somesault~Cloud 0 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DancingDress 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FairyTale 5 00 0 000 00 00", System.Drawing.Color.Red, 0x7d1), client);


                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintNecklace 1 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBoots 7 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBag 2 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SaintBracelet 6 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WaterFlowArmor 5 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 000 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower super 12 0 000 123 123", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan super 12 0 000 103 103", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SupremeSword Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege EternalRobe Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DistinctCap Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WyvernBracelet Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
//PacketHandler.CheckCommand(new Message("@item CrimsonRing Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
//PacketHandler.CheckCommand(new Message("@item FloridNecklace Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            //PacketHandler.CheckCommand(new Message("@item SpearOfWrath Super 12 7 235 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NiftyBag Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 15000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
                            case 
60:
                                {
                                    
dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff For 1kk cps!?.[ Only By Mr.Ahmed ] Choose Your Class Please");
                                    
dialog.Option("TrojaN  ", 112);
                                    
dialog.Option("Warrior  ", 222);
                                    
dialog.Option("Monk  ", 38);
                                    
dialog.Option("NInJA  ", 42);
                                    
dialog.Option("Pirate  ", 52);
                                    
dialog.Option("Archer And Assassin  ", 62);
                                    
dialog.Option("Taoist With New Epic ", 72);
                                    
dialog.Option("Lee Long ", 82);
                                    
dialog.Option("No.Thanks", 255);
                                    
dialog.Avatar(80);
                                    
dialog.Send();
                                    break;
                                }
                            case 
82:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {


                                            
client.Entity.ConquerPoints -= 1000000;


                                            
client.Send(new Message("You've recived a Stuff Lee Long  by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@item HeavenFan Super 12 0 000 103 103", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@item StarTower Super 12 0 000 123 123", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Head~lee~longa super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyNunchaku super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyNunchaku super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CombatSuit(Lv.140) Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
112:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {


                                            
client.Entity.ConquerPoints -= 1000000;


                                            
client.Send(new Message("You've recived a Stuff Trojan by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@item HeavenFan Super 12 0 000 103 103", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@item StarTower Super 12 0 000 123 123", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyBlade Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyBlade Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NirvanaClub Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ObsidianArmor Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege PeerlessCoronet Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@Item DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
222:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;

                                            
client.Send(new Message("You've recived a Stuff Warrior by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 100 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SpearOfWrath Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SkyBlade Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ImperiousArmor Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SteelHelmet Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CelestialShield Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege OccultWand Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
38:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;

                                            
client.Send(new Message("You've recived a Stuff Monk by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege LazuritePrayerBeads Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege LazuritePrayerBeads Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhiteLotusFrock Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege XumiCap Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
//
                                            //
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
42:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;
                                            
client.Send(new Message("You've recived a Stuff By Ninja Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HanzoKatana Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HanzoKatana Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NightmareVest Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RambleVeil Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NightmareHood Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Volcano Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DreamEarrings Super 12 7 235 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
//
                                            //
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
52:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;
                                            
client.Send(new Message("You've recived a Stuff PiraTe by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 100 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege LordPistol Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CaptainRapier Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DominatorHat Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DarkDragonCoat Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
62:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;
                                            
client.Send(new Message("You've recived a Stuff Archer by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
//LuckyGuy
                                            //NpcXEffect.Effect.effecx.good(client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FantasyKnife Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FantasyKnife Super 12 7 200 13 13", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 100 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 0 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenlyBow Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WelkinCoat Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WhiteTigerHat Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Volcano Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege CrimsonRing Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege FloridNecklace Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenPlume Super 12 7 200 13 13", System.Drawing.Color.Red, 2001), client);

                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
72:
                                {
                                    if (
client.Inventory.Count < 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {

                                            
client.Entity.ConquerPoints -= 1000000;
                                            
client.Send(new Message("You've recived a Stuff Taoist And New Epic :D by Mr.Ahmed Goodluck in Our Server.", System.Drawing.Color.White, Message.Center));

                                            
//effecx.halo_huo_fir(client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 1 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege universehossu super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege imperialbacksword super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);

                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 100 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege ridingcrop super 12 1 000 00 00", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege SupremeSword Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege EternalRobe Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege DistinctCap Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege WyvernBracelet Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
//PacketHandler.CheckCommand(new Message("@item CrimsonRing Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client); 
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege Blizzard Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                            
//PacketHandler.CheckCommand(new Message("@item FloridNecklace Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client); 
                                            //PacketHandler.CheckCommand(new Message("@item SpearOfWrath Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client); 
                                            
PacketHandler.CheckCommand2(new Message("@tegotegatege NiftyBag Super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1000000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("You Need 25 Clear Spot In Your Inventory.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
80:
                                {
                                    
dialog.Text("hello, " + client.Entity.Name + "  i can help you to Buy New Special Steed For 2kK Cps");
                                    
dialog.Text(" choose what you want to buy?");
                                    
dialog.Option("NightMare Steed+12", 197);
                                    
dialog.Option("FrostBite Steed+12", 196);
                                    
dialog.Option("Spotted Steed+12", 195);
                                    
dialog.Option("BlazeHoof Steed+12 ", 161);
                                    
dialog.Option("Zebra Steed+12", 151);
                                    
dialog.Option("Pasion Steed+12", 171);
                                    
dialog.Option("SpitFire Steed+12", 181);
                                    
dialog.Option("Star Steed+12", 191);
                                    
dialog.Option("Paisley Steed+12", 192);
                                    
dialog.Option("Pink Steed+12", 10);
                                    
dialog.Option("Red Steed+12", 193);
                                    
dialog.Option("Pine Steed+12", 194);
                                    
dialog.Option("Jade Steed+12", 13);
                                    
dialog.Option("Shadow Steed+12", 14);
                                    
dialog.Option("Emerald Steed+12", 15);
                                    
dialog.Option("Marble Steed+12", 16);
                                    
dialog.Option("Tawny Steed+12", 17);
                                    
dialog.Option("Mauve Steed+12", 18);
                                    
dialog.Option("Pearl Steed+12", 19);
                                    
dialog.Option("Ivory Steed+12", 198);
                                    
dialog.Option("Agate Steed+12", 21);
                                    
dialog.Option("Moon Steed+12", 22);
                                    
dialog.Option("Kahki Steed+12", 23);
                                    
dialog.Option("Indigo Steed+12", 24);
                                    
dialog.Option("Misty Steed+12", 25);
                                    
dialog.Option("Beige Steed+12", 26);
                                    
dialog.Option("Coral Steed+12", 27);
                                    
dialog.Option("Lavender Steed+12", 28);
                                    
dialog.Option("Amber Steed+12", 29);
                                    
dialog.Option("Sunset Steed+12", 30);
                                    
dialog.Option("Diamond Steed+12", 31);
                                    
dialog.Option("Purple Steed+12", 32);
                                    
dialog.Option("Plaid Steed+12", 33);
                                    
dialog.Option("Golden Steed+12", 34);
                                    
dialog.Option("Thanks!", 0);
                                    
dialog.Send();
                                    break;
                                }
                            case 
135:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 172 125 23", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
134:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 147 156 137", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
133:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 156 137", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
132:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 122 166", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
131:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 135 237 178", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
130:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 135 211 211", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
129:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 212 214 121", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
128:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 10", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
127:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 251 0 124", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
126:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 50", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
125:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 153 159 32", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
124:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 148 1 196", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
123:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 1", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
122:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 50", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
121:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 150 50 150", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
198:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 100 100 190", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
119:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 200 50", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
118:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 150", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
117:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 220 220 1", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
116:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 125 1 125", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
115:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 50 160 90", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
114:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 130 40 205", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
113:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 0 206 122", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
194:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 90 142 190", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
193:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 130 79 186", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
110:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
192:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 125 125 200", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
191:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 11 42 12", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
181:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 187 135 201", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
171:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 154 136 236", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
151:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
161:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 148 156 137", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
195:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 147 134 122", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
196:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 62 63 184", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
197:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 0 0 0 0 150 150 50", client);
                                            
dialog.Text("Congratulations you got new Special Steed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
90:
                                {
                                    
dialog.Text("Hello  " + client.Entity.Name + " I sell Sub-Classes & Promotion items!.To Ubgrade Your Class Do you Want to Do?");
                                    
dialog.Text("please Choose Item would you like to buy?");
                                    
dialog.Option("MoonBox [" + 1000 + " CPs]", 139);
                                    
dialog.Option("EuxeniteOre [" + 1000 + " CPs]", 239);
                                    
dialog.Option("Emerald [" + 1000 + " CPs]", 240);
                                    
dialog.Option("10 MeteorTear [" + 1000 + " CPs]", 241);
                                    
dialog.Option("10 Bombs [" + 1000 + " CPs]", 242);
                                    
dialog.Option("1 YinYang Fruit [" + 1000 + " CPs]", 243);
                                    
dialog.Option("5 Celestial Stones [" + 1000 + " CPs]", 244);
                                    
dialog.Option("20 Lucky Amulets [" + 1000 + " CPs]", 245);
                                    
dialog.Option("PerformerCard [" + 1000 + " CPs]", 246);
                                    
dialog.Option("40 Saddles [" + 1000 + " CPs]", 247);

                                    
dialog.Send();
                                    break;

                                }
                            case 
139:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(721090, 0, 1);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
239:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(1072031, 0, 1);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
240:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(1080001, 0, 1);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
241:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(1088001, 0, 10);
                                        
client.Inventory.Add(1088002, 0, 1);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
242:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(721261, 0, 10);

                                    }
                                    else
                                    {
                                        
dialog.Text(" AHHH You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
243:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(711188, 0, 1);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
244:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(721259, 0, 5);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
245:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(723087, 0, 20);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
246:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(711679, 0, 1);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
247:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(723903, 0, 40);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }

                                    break;
                                }
                            case 
248:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        
client.Entity.ConquerPoints -= 1000;
                                        
client.Inventory.Add(723342, 0, 20);

                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have enough cps!");
                                        
dialog.Option("Ahh Soory!", 255);
                                        
dialog.Send();
                                    }
                                    break;

                                }
                            case 
100:
                                {
                                    
dialog.Text("Hello Dude  " + client.Entity.Name + "  i'm the Bless man .. which item you want to make it -1 for [500k] CPS.");
                                    
dialog.Option("Bless My Mount", (byte)ConquerItem.SteedArmor);
                                    
dialog.Option("Bless My Garment", (byte)ConquerItem.Garment);
                                    
dialog.Option("Bless My Tower", (byte)ConquerItem.Tower);
                                    
dialog.Option("Bless My Fan", (byte)ConquerItem.Fan);
                                    
dialog.Option("Bless My Crop", (byte)ConquerItem.SteedCrop);
                                    
dialog.Option("Bless My Right Accessory", (byte)ConquerItem.RightWeaponAccessory);
                                    
dialog.Option("Bless My Left Accessory", (byte)ConquerItem.LeftWeaponAccessory);
                                    
dialog.Send();
                                    break;
                                }
                            case (
byte)ConquerItem.SteedArmor:
                            case (
byte)ConquerItem.Garment:
                            case (
byte)ConquerItem.Tower:
                            case (
byte)ConquerItem.Fan:
                            case (
byte)ConquerItem.SteedCrop:
                            case (
byte)ConquerItem.LeftWeaponAccessory:
                            case (
byte)ConquerItem.RightWeaponAccessory:
                                {
                                    
ConquerItem item;
                                    if ((
item = client.Equipment.TryGetItem(npcRequest.OptionID)) != null)
                                    {
                                        if (
item.Bless == 0 && client.Entity.ConquerPoints >= 500000)
                                        {
                                            
client.Entity.ConquerPoints -= 500000;
                                            
item.Bless = 1;
                                            
item.Mode = Game.Enums.ItemMode.Update;
                                            
item.Send(client);
                                            
Database.ConquerItemTable.UpdateBless(item);
                                        }
                                    }
                                    break;
                                }
                            case 
210:
                                {
                                    
dialog.Text("Hey there" + client.Entity.Name + " i can help you to upgrade Socket your GoldPrize For 10m Cps Only By Mr Ahmed");
                                    
dialog.Option("Please Select what you Like To Do But remember it will coast you 10m Cps if you Accept Please Select Gold Prize ", 1);
                                    
dialog.Option("Not Now!.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
211:
                                {
                                    
dialog.Text("Ok,Let us begin Ugrade :D");
                                    
dialog.Option("Gold Prize", 2);
                                    break;
                                }


                            
                            case 
212:
                                {
                                    if (
client.Entity.ConquerPoints >= 10000000)
                                    {
                                        
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
                                        if (
i != null)
                                        {
                                            if (
i.Plus != 5)
                                            {
                                                
client.Entity.ConquerPoints -= 10000000;
                                                
i.SocketOne = HarryPotter.Game.Enums.Gem.SuperDragonGem;
                                                
i.SocketTwo = HarryPotter.Game.Enums.Gem.SuperDragonGem;
                                                
ConquerItemTable.UpdateSockets(i);
                                                
i.Send(client);
                                                
dialog.Text("Sucess your GoldPrize & Cup is now 2 Socket By Mr Ahmed :* Check now your Status .");
                                                
dialog.Option("Thanks.", 255);
                                            }
                                            else
                                            {
                                                
dialog.Text("your GoldPrize & Cup already 2 Socket");
                                                
dialog.Option("Ahh sorry.", 255);
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please Equip Your GoldPrize & Cup First");
                                            
dialog.Option("Ahh sorry.", 255);
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 10m Cps.");
                                        
dialog.Option("Ahh sorry.", 255);
                                    }
                                    break;
                                }
                            case 
120:
                                {
                                    
dialog.Text("Hello Dude " + client.Entity.Name + "  i Can Bless your GoldPrize -1 for [500k] By Mr.Ahmed CPS.");

                                    
dialog.Option("Bless My GoldPrize", (byte)ConquerItem.Bottle);

                                    
dialog.Send();
                                    break;
                                }

                            case (
byte)ConquerItem.Bottle:
                                {
                                    
ConquerItem item;
                                    if ((
item = client.Equipment.TryGetItem(npcRequest.OptionID)) != null)
                                    {
                                        if (
item.Bless == 0 && client.Entity.ConquerPoints >= 500000)
                                        {
                                            
client.Entity.ConquerPoints -= 500000;
                                            
item.Bless = 1;
                                            
item.Mode = Game.Enums.ItemMode.Update;
                                            
item.Send(client);
                                            
Database.ConquerItemTable.UpdateBless(item);
                                        }
                                    }
                                    break;
                                }
                            
#region New Epic Weapon By Mr.Ahmed
                            
case 230:
                                {
                                    switch (
npcRequest.OptionID)
                                    {
                                        case 
0:
                                            {
                                                
dialog.Text("Wanna Buy The New Epic 100.000 cps? ");
                                                
dialog.Option("Epic Ninja", 1);
                                                
dialog.Option("Epic Trojan.", 2);
                                                
dialog.Option("Epic Water/Fire", 3);
                                                
dialog.Option("Epic Water/Fire Soull", 22);
                                                
dialog.Option("Thanks!", 0);
                                                
dialog.Send();
                                                break;
                                            }
                                        case 
1:
                                            {
                                                if (
client.Entity.ConquerPoints >= 30000)
                                                {
                                                    if (
client.Entity.ConquerPoints >= 30000)
                                                    {
                                                        
client.Entity.ConquerPoints -= 30000;
                                                        
PacketHandler.CheckCommand2(new Message("@tegotegatege Nobunaga`sSwiftClaw Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                                        
PacketHandler.CheckCommand2(new Message("@tegotegatege Nobunaga`sSwiftClaw Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                                        
dialog.Text("Congratulations you got new Special Steed");
                                                        
dialog.Option("Thanks.", 255);
                                                        
dialog.Send();
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("Please come back to me with 30.000 Cps.");
                                                        
dialog.Option("Ahh sorry.", 255);
                                                        
dialog.Send();
                                                    }
                                                }
                                                else
                                                {
                                                    
dialog.Text("Please come back to me with 30.000 Cps.");
                                                    
dialog.Option("Ahh sorry.", 255);
                                                    
dialog.Send();
                                                }
                                                break;
                                            }
                                        case 
2:
                                            {
                                                if (
client.Entity.ConquerPoints >= 30000)
                                                {
                                                    if (
client.Entity.ConquerPoints >= 30000)
                                                    {
                                                        
client.Entity.ConquerPoints -= 30000;
                                                        
PacketHandler.CheckCommand2(new Message("@tegotegatege FangCrossSaber Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                                        
PacketHandler.CheckCommand2(new Message("@tegotegatege FangCrossSaber Super 12 7 255 13 13", System.Drawing.Color.Red, 2001), client);
                                                        
dialog.Text("Congratulations you got new Special Steed");
                                                        
dialog.Option("Thanks.", 255);
                                                        
dialog.Send();
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("Please come back to me with 30.000 Cps.");
                                                        
dialog.Option("Ahh sorry.", 255);
                                                        
dialog.Send();
                                                    }
                                                }
                                                else
                                                {
                                                    
dialog.Text("Please come back to me with 30.000 Cps.");
                                                    
dialog.Option("Ahh sorry.", 255);
                                                    
dialog.Send();
                                                }
                                                break;
                                            }
                                        case 
3:
                                            {
                                                if (
client.Entity.ConquerPoints >= 30000)
                                                {
                                                    if (
client.Entity.ConquerPoints >= 30000)
                                                    {
                                                        
client.Entity.ConquerPoints -= 30000;
                                                        
PacketHandler.CheckCommand2(new Message("@tegotegatege universehossu super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                                        
PacketHandler.CheckCommand2(new Message("@tegotegatege imperialbacksword super 12 7 255 3 3", System.Drawing.Color.Red, 2001), client);
                                                        
dialog.Text("Congratulations you got new Special Steed");
                                                        
dialog.Option("Thanks.", 255);
                                                        
dialog.Send();
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("Please come back to me with 30.000 Cps.");
                                                        
dialog.Option("Ahh sorry.", 255);
                                                        
dialog.Send();
                                                    }
                                                }
                                                else
                                                {
                                                    
dialog.Text("Please come back to me with 30.000 Cps.");
                                                    
dialog.Option("Ahh sorry.", 255);
                                                    
dialog.Send();
                                                }
                                                break;
                                            }
                                        case 
22:
                                            {
                                                
dialog.Text("I give you Soule Epic Taoist P1 / P7 Return 100 k cps?");
                                                
dialog.Option("Give me please.", 23);
                                                
dialog.Option("I see.", 255);
                                                
dialog.Send();
                                                break;
                                            }
                                        case 
23:
                                            {
                                                
dialog.Text("Chose from of the following!");
                                                
dialog.Option("Soull P1.", 10);
                                                
dialog.Option("Soull P3.", 11);
                                                
dialog.Option("Soull P4.", 12);
                                                
dialog.Option("Soull P6.", 13);
                                                
dialog.Option("Soull P7.", 14);
                                                
dialog.Option("I see.", 255);
                                                break;
                                            }
                                        case 
10:
                                            {
                                                if (
client.Entity.ConquerPoints >= 100000)
                                                {
                                                    
client.Entity.ConquerPoints -= 100000;
                                                    
client.Inventory.Add(801100, 0, 1);
                                                }
                                                else
                                                {
                                                    
dialog.Text("We need to 100k Cps!");
                                                    
dialog.Option("I see.", 255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                                break;
                                            }
                                        case 
11:
                                            {
                                                if (
client.Entity.ConquerPoints >= 100000)
                                                {
                                                    
client.Entity.ConquerPoints -= 100000;
                                                    
client.Inventory.Add(801101, 0, 1);
                                                }
                                                else
                                                {
                                                    
dialog.Text("We need to 100k Cps!");
                                                    
dialog.Option("I see.", 255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                                break;
                                            }
                                        case 
12:
                                            {
                                                if (
client.Entity.ConquerPoints >= 100000)
                                                {
                                                    
client.Entity.ConquerPoints -= 100000;
                                                    
client.Inventory.Add(801102, 0, 1);
                                                }
                                                else
                                                {
                                                    
dialog.Text("We need to 100k Cps!");
                                                    
dialog.Option("I see.", 255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                                break;
                                            }
                                        case 
13:
                                            {
                                                if (
client.Entity.ConquerPoints >= 100000)
                                                {
                                                    
client.Entity.ConquerPoints -= 100000;
                                                    
client.Inventory.Add(801103, 0, 1);
                                                }
                                                else
                                                {
                                                    
dialog.Text("We need to 100k Cps!");
                                                    
dialog.Option("I see.", 255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                                break;
                                            }
                                        case 
14:
                                            {
                                                if (
client.Entity.ConquerPoints >= 100000)
                                                {
                                                    
client.Entity.ConquerPoints -= 100000;
                                                    
client.Inventory.Add(801104, 0, 1);
                                                }
                                                else
                                                {
                                                    
dialog.Text("We need to 100k Cps!");
                                                    
dialog.Option("I see.", 255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                                break;
                                            }

                                    }
                                    break;
                                }
                            
#endregion

                            
case 140:
                                {
                                    if (
client.Entity.PKPoints < 30)
                                    {
                                        
dialog.Text("Hello there " + client.Entity.Name + "  i cant less your pk any more you are safe Now");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                        break;
                                    }
                                    
dialog.Text("Hay I am Pkpoints lesser i can less your pk from 30 or higher");
                                    
dialog.Option("-[30] PKponits 300 cps.", 249);
                                    
dialog.Option("-[60] PKponits 600 cps", 229);
                                    
dialog.Option("-[90] PKponits 900 cps", 238);
                                    
dialog.Option("-[120] PKponits 1200 cps", 209);
                                    
dialog.Option("-[150] PKponits 1500 cps", 216);
                                    
dialog.Option("-[200] PKponits 2000 cps", 217);
                                    
dialog.Option("-[250] PKponits 2500 cps", 218);
                                    
dialog.Option("Just passing by.", 255);
                                    
dialog.Avatar(116);
                                    
dialog.Send();
                                    break;

                                }
                            case 
249:
                                {
                                    if (
client.Entity.PKPoints >= 30)
                                    {
                                        if (
client.Entity.ConquerPoints >= 300)
                                        {
                                            
client.Entity.ConquerPoints -= 300;
                                            
client.Entity.PKPoints -= 30;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 300 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
229:
                                {
                                    if (
client.Entity.PKPoints >= 60)
                                    {
                                        if (
client.Entity.ConquerPoints >= 600)
                                        {
                                            
client.Entity.ConquerPoints -= 600;
                                            
client.Entity.PKPoints -= 60;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 600 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
238:
                                {
                                    if (
client.Entity.PKPoints >= 90)
                                    {
                                        if (
client.Entity.ConquerPoints >= 900)
                                        {
                                            
client.Entity.ConquerPoints -= 900;
                                            
client.Entity.PKPoints -= 90;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 900 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
209:
                                {
                                    if (
client.Entity.PKPoints >= 120)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1200)
                                        {
                                            
client.Entity.ConquerPoints -= 1200;
                                            
client.Entity.PKPoints -= 120;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1200 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
216:
                                {
                                    if (
client.Entity.PKPoints >= 150)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1500)
                                        {
                                            
client.Entity.ConquerPoints -= 1500;
                                            
client.Entity.PKPoints -= 150;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 1500 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
217:
                                {
                                    if (
client.Entity.PKPoints >= 200)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000;
                                            
client.Entity.PKPoints -= 200;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 2000 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
218:
                                {
                                    if (
client.Entity.PKPoints >= 250)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2500)
                                        {
                                            
client.Entity.ConquerPoints -= 2500;
                                            
client.Entity.PKPoints -= 250;
                                        }
                                        else
                                        {
                                            
dialog.Text("Please take 2500 cps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("your pk points is low must higher than." + client.Entity.PKPoints);
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
150:
                                {
                                    
dialog.Text("Do you Want Clear All Items in your Bag ? For 100 Cps");
                                    
dialog.Option("Yes Sure.", 235);
                                    
dialog.Option("No Thanks.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
235:
                                {
                                    
ConquerItem[] inventory = new ConquerItem[client.Inventory.Objects.Length];
                                    
client.Inventory.Objects.CopyTo(inventory, 0);
                                    
client.Entity.ConquerPoints -= 150;
                                    foreach (
ConquerItem item in inventory)
                                    {
                                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                                    }
                                    break;
                                }
                            case 
160:
                                {
                                    
dialog.Text("Hello there  " + client.Entity.Name + ".  I can help you get on the top faster! Instead of donating gold, you can give me your cps and I will automatically do the hard work for you. The exchange ratio is 1:50000. That means you give me 1 CPs, I donate for you 50000 gold. The minimum amount is 6,000,000 CPs.");
                                    
dialog.Input("Insert amount:", 237, 10);
                                    
dialog.Option("No thank you.", 255);
                                    break;
                                }
                            case 
237:
                                {
                                    
uint input;
                                    if (
uint.TryParse(npcRequest.Input, out input))
                                    {
                                        if (
input < 5000000)
                                        {
                                            
dialog.Text("You need to input more or atleast 5,000,000 CPs..");
                                            
dialog.Input("Insert amount:", 1, 9);
                                            
dialog.Option("No thank you.", 255);
                                            return;
                                        }
                                        if (
client.Entity.ConquerPoints >= input)
                                        {
                                            
client.NpcCpsInput = input;
                                            
dialog.Text("Are you sure you want to donate " + input + " CPs? That means I will donate for you " + (((ulong)input) * 500ul) + " gold.");
                                            
dialog.Option("Yes", 2);
                                            
dialog.Option("No thank you.", 255);
                                        }
                                        else
                                        {
                                            
dialog.Text("You don't have that much CPs. Try again. \nThe exchange ratio is 1:50000. That means you give me 1 CPs, I donate for you 50000 gold. The minimum amount is 6,000,000 CPs.");
                                            
dialog.Input("Insert amount:", 1, 9);
                                            
dialog.Option("No thank you.", 255);
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Try again. \nThe exchange ratio is 1:50000. That means you give me 1 CPs, I donate for you 50000 gold. The minimum amount is 6,000,000 CPs.");
                                        
dialog.Input("Insert amount:", 1, 9);
                                        
dialog.Option("No thank you.", 255);
                                    }
                                    break;
                                }
                            case 
219:
                                {
                                    if (
client.Entity.ConquerPoints >= client.NpcCpsInput && client.NpcCpsInput != 0)
                                    {
                                        
client.Entity.ConquerPoints -= client.NpcCpsInput;
                                        
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput * 50000ul, client);
                                        
client.NpcCpsInput = 0;
                                    }
                                    break;
                                }
                            case 
170:
                                {

                                    
dialog.Text("Hello my friend " + client.Entity.Name + " . I can help you to Change your Body , this change for 1000 CPs , need to change ?");
                                    
dialog.Option("Yes Please.", 1);
                                    
dialog.Option("I don't care..", 255);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;

                                }
                            case 
226:
                                {
                                    
dialog.Text("Please choose now , need change from boy to girl ? or girl to boy ?");
                                    
dialog.Option("Boy To Girl.", 3);
                                    
dialog.Option("Girl To Boy.", 2);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;

                                }
                            case 
228:
                                {
                                    
dialog.Text("Please choose now , need size of your email big or small boy?");
                                    
dialog.Option("Big Boy.", 4);
                                    
dialog.Option("Small Boy.", 5);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;

                                }
                            case 
227:
                                {

                                    
dialog.Text("Please choose now , need size of your email big or small girl?");
                                    
dialog.Option("Big Girl.", 6);
                                    
dialog.Option("Small Girl.", 7);
                                    
dialog.Avatar(110);
                                    
dialog.Send();
                                    break;
                                }
                            case 
213:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 2001 || client.Entity.Body == 2002)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 1;

                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 1004;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);

                                    }
                                    break;
                                }
                            case 
214:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 2001 || client.Entity.Body == 2002)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 1;
                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 1003;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);
                                    }
                                    break;
                                }
                            case 
101:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 1003 || client.Entity.Body == 1004)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 0;
                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 2002;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);
                                    }
                                    break;
                                }
                            case 
102:
                                {
                                    if (
client.Entity.ConquerPoints >= 1000)
                                    {
                                        if (
client.Entity.Body == 1003 || client.Entity.Body == 1004)
                                        {
                                            
client.Equipment.Remove(9);
                                            if (
client.Equipment.Objects[9] != null)
                                                
client.Equipment.Objects[9] = null;
                                            
ClientEquip equips = new ClientEquip();
                                            
equips.DoEquips(client);
                                            
client.Send(equips);
                                            
client.NobilityInformation.Gender = 0;
                                            
client.Entity.Spouse = "None";
                                            
client.Entity.ConquerPoints -= 1000;
                                            
client.Entity.Body = 2002;
                                            
client.NobilityInformation.Mesh = client.Entity.Mesh;
                                            
client.Equipment.UpdateEntityPacket();
                                            
Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Error");

                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry you Don't Have 1000 Cps?");
                                        
dialog.Option("Alright, Thank you.", 255);
                                    }
                                    break;
                                }
                            case 
180:
                                {
                                    
dialog.Text("Hello my Bro " + client.Entity.Name + "  i Can Change your Name To Another Name you Like.");
                                    
dialog.Option("yes i like it Change My Name now.", 104);
                                    
dialog.Option("Have a good day.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
104:
                                {
                                    
Data data7 = new Data(true)
                                    {
                                        
UID = client.Entity.UID,
                                        
ID = 0x7e,
                                        
dwParam = 0x1e9,
                                        
wParam1 = client.Entity.X,
                                        
wParam2 = client.Entity.Y
                                    
};
                                    
client.Send(data7);
                                }
                                break;
                            case 
103:
                                {

                                    
dialog.Text("Please tell me the new name You want, The Changes will be After Maint.");
                                    
dialog.Input("New Name : ", 2, 15);
                                    
dialog.Option("Never mind.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
105:
                                {
                                    if (
npcRequest.Input.Length > 4 && npcRequest.Input.Length < 15)
                                    {
                                        
String newname = npcRequest.Input;
                                        if (!
newname.Contains("[GM]") && !newname.Contains("[PM]"))
                                        {
                                            
Regex regex = new Regex("[a-zA-Z0-9~@#$%&]*$");
                                            if (
regex.IsMatch(newname))
                                            {
                                                
MySqlCommand cmd2 = new MySqlCommand(MySqlCommandType.SELECT).Select("entities").Where("name", newname);//debug and test!
                                                
MySqlReader r = new MySqlReader(cmd2);
                                                if (!
r.Read())//wait
                                                
{
                                                    
MySqlCommand cmd3 = new MySqlCommand(MySqlCommandType.SELECT).Select("entities").Where("namechange", newname);
                                                    
MySqlReader r2 = new MySqlReader(cmd3);
                                                    if (!
r2.Read())//wait
                                                    
{
                                                        if (
client.Entity.ConquerPoints >= 5000)
                                                        {
                                                            
client.Entity.ConquerPoints -= rates.ChangeName;

                                                            
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.UPDATE);
                                                            
cmd.Update("entities").Set("namechange", newname).Where("UID", client.Entity.UID).Execute();

                                                            
Database.NameChange.UpdateNames();

                                                            
Console.WriteLine(client.Entity.Name + ", Changed hes Name to : " + newname);
                                                            
Kernel.SendWorldMessage(new Message(client.Entity.Name + ", Changed He's/Hers Name to " + newname + " , it's for " + rates.ChangeName + " CPs.",
                                                                
System.Drawing.Color.Red, Message.Talk), Program.Values);

                                                            
dialog.Text("Your new name is : " + newname + ".");
                                                            
dialog.Option("Thanks have good day.", 255);
                                                            
dialog.Send();
                                                        }
                                                        else
                                                        {
                                                            
dialog.Text("Come back when you have " + rates.ChangeName + " CPS.");
                                                            
dialog.Option("Have a good day.", 255);
                                                            
dialog.Send();
                                                        }
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("The Name is taken im sorry");
                                                        
dialog.Option("Have a good day.", 255);
                                                        
dialog.Send();
                                                    }
                                                }
                                                else
                                                {
                                                    
dialog.Text("The Name is taken im sorry");
                                                    
dialog.Option("Have a good day.", 255);
                                                    
dialog.Send();
                                                }
                                            }
                                            else
                                            {
                                                
dialog.Text("The name is not valid for our system please choose a different name.");
                                                
dialog.Option("Have a good day.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You cant do that");
                                            
dialog.Option("Have a good day.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Name can only be 15 Chars Max and Over 4 Chars");
                                        
dialog.Option("Have a good day.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
190:
                                {

                                    
dialog.Text("Hello There   I Can Give you Level 140 For 5kk cps if you Like it Choose Give me level 140");
                                    
dialog.Option("Give Me Level 140", 106);
                                    
dialog.Option("Wait a minute.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
106:
                                {
                                    if (
client.Entity.Level <= 139)
                                    {
                                        if (
client.Entity.ConquerPoints >= 5000000)
                                        {
                                            
client.Entity.ConquerPoints -= 5000000;
                                            
client.Entity.Level = 140;
                                            
client.Entity.Update(_String.Effect, "break_start", true);
                                            
EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            
dialog.Text("Sorry You Dont Have 5000000 Cps!");
                                            
dialog.Option("okay", 255);
                                            
dialog.Send();
                                            break;
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry But You Already Level 140");
                                        
dialog.Option("ok I Sorry", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 
200:
                                {
                                    if (
client.Entity.VIPLevel == 6)
                                    {
                                        
dialog.Text("your Are already VIP 6.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                        break;
                                    }
                                    
dialog.Text("Hay Bro " + client.Entity.Name + "  IAm VIP Seller How Can I Help");
                                    
dialog.Option("[VIP 1] 1kk Cps.", 108);
                                    
dialog.Option("[VIP 2] 3kk Cps.", 107);
                                    
dialog.Option("[VIP 3] 7kk Cps.", 109);
                                    
dialog.Option("[VIP 4] 12kk Cps.", 201);
                                    
dialog.Option("[VIP 5] 15kk Cps.", 202);
                                    
dialog.Option("[VIP 6] 20kk Cps.", 203);
                                    
dialog.Option("Just passing by.", 255);
                                    
dialog.Avatar(116);
                                    
dialog.Send();
                                    break;

                                }
                            case 
108:
                                {
                                    if (
client.Entity.VIPLevel == 0 && client.Entity.VIPLevel < 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1000000)
                                        {
                                            
client.Entity.ConquerPoints -= 1000000;
                                            
client.Entity.VIPLevel = 1;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 1kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }

                                    break;
                                }
                            case 
107:
                                {
                                    if (
client.Entity.VIPLevel == 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 3000000)
                                        {
                                            
client.Entity.ConquerPoints -= 3000000;
                                            
client.Entity.VIPLevel = 2;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 3kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
109:
                                {
                                    if (
client.Entity.VIPLevel == 2)
                                    {
                                        if (
client.Entity.ConquerPoints >= 7000000)
                                        {
                                            
client.Entity.ConquerPoints -= 7000000;
                                            
client.Entity.VIPLevel = 3;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 7kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }


                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
201:
                                {
                                    if (
client.Entity.VIPLevel == 3)
                                    {
                                        if (
client.Entity.ConquerPoints >= 12000000)
                                        {
                                            
client.Entity.ConquerPoints -= 12000000;
                                            
client.Entity.VIPLevel = 4;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 12kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();
                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
202:
                                {
                                    if (
client.Entity.VIPLevel == 4)
                                    {
                                        if (
client.Entity.ConquerPoints >= 15000000)
                                        {
                                            
client.Entity.ConquerPoints -= 15000000;
                                            
client.Entity.VIPLevel = 5;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 15k Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();

                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
203:
                                {
                                    if (
client.Entity.VIPLevel == 5)
                                    {
                                        if (
client.Entity.ConquerPoints >= 20000000)
                                        {
                                            
client.Entity.ConquerPoints -= 20000000;
                                            
client.Entity.VIPLevel = 6;
                                        }

                                        else
                                        {
                                            
dialog.Text("Please take 20kk Hps.");
                                            
dialog.Option("I see.", 255);
                                            
dialog.Avatar(116);
                                            
dialog.Send();

                                        }

                                    }
                                    else
                                    {
                                        
dialog.Text("Sorry Can't upgrade any more.");
                                        
dialog.Option("I see.", 255);
                                        
dialog.Avatar(116);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
221:
                                {
                                    if (
client.Entity.ConquerPoints >= 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1)
                                        {
                                            
client.Entity.ConquerPoints -= 1;
                                            
PacketHandler.CheckCommand2("@tegotegatege meteorscroll 7", client);
                                            
dialog.Text("Congratulations you got meteorscroll");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Soory you Dont Have 1 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 1 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
70:
                                {
                                    
dialog.Text("Hello, i can help you to Buy New Garment For 2m Cps Only By Mr.Ahmed");
                                    
dialog.Text(" choose what you want to buy?");
                                    
dialog.Option("ImperialRobe", 120);
                                    
dialog.Option(" ChivalrousDream ", 220);
                                    
dialog.Option("SpringShirt ", 36);
                                    
dialog.Option(" FlameDance ", 44);
                                    
dialog.Option("DreamofYouth ", 55);
                                    
dialog.Option("TenderFlame ", 66);
                                    
dialog.Option("GoldCloth ", 77);
                                    
dialog.Option("GoldCloth(7-day) ", 88);
                                    
dialog.Option("RoyalDream ", 99);
                                    
dialog.Option("DarkBlock", 10);
                                    
dialog.Option("TheWarrior", 11);
                                    
dialog.Option("TheWarrior", 12);
                                    
dialog.Option(" DreamNight", 13);
                                    
dialog.Option("WindWalk", 14);
                                    
dialog.Option("WindWalk", 15);
                                    
dialog.Option("XmasReindeer", 16);
                                    
dialog.Option(" XmasBunny", 17);
                                    
dialog.Option("GoldenStorm ", 18);
                                    
dialog.Option(" ErrantryRobe", 19);
                                    
dialog.Option("CharmingSuit", 20);
                                    
dialog.Option("DreamyFairySuit ", 21);
                                    
dialog.Option("AnniversarySuit(Male) ", 22);
                                    
dialog.Option("AnniversarySuit(Female)  ", 23);
                                    
dialog.Option("PartyDress(Lady) ", 24);
                                    
dialog.Option("CaribbeanPirate ", 25);
                                    
dialog.Option(" Delight~of~Speed ", 26);
                                    
dialog.Option("CFatalAllure2", 27);
                                    
dialog.Option("ChristmasCostume", 28);
                                    
dialog.Option("Evernight Normal", 29);
                                    
dialog.Option("PunkRocker", 30);
                                    
dialog.Option("EveningWear", 31);
                                    
dialog.Option("WhiteCollarSuit", 32);
                                    
dialog.Option("Spartan`sPride", 33);
                                    
dialog.Option("FamilyBusiness", 34);
                                    
dialog.Option("PhoenixGown", 35);
                                    
client.Entity.Update(_String.Effect, "ErLongTengFei", true);
                                    
dialog.Option("Thanks!", 0);
                                    
dialog.Send();
                                    break;
                                }
                            case 
215:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege ImperialRobe Normalv3 0 0", client);
                                            
dialog.Text("Congratulations you got new Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }

                            case 
220:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege ChivalrousDream Normalv3", client);
                                            
dialog.Text("Congratulations you got new Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
33:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege SpringShirt Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
44:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege FlameDance Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
55:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege DreamofYouth Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
66:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege TenderFlame Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
77:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege GoldCloth NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
88:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege GoldCloth(7-day) NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
99:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege RoyalDream Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
98:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege DarkBlock Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
97:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege StrikeWave Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
12:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege TheWarrior Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
13:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege DreamNight Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
14:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege SwordShadow Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
96:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege WindWalk Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
95:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege XmasReindeer Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
94:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege XmasBunny Normalv3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
93:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege GoldenStorm 5", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
19:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege ErrantryRobe 5", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
20:
                                {
                                    if (
client.Entity.ConquerPoints >= 1)
                                    {
                                        if (
client.Entity.ConquerPoints >= 1)
                                        {
                                            
client.Entity.ConquerPoints -= 1;
                                            
PacketHandler.CheckCommand2("@tegotegatege CharmingSuit 5", client);
                                            
dialog.Text("Congratulations you got new Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 1 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 1 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
21:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege DreamyFairySuit 5", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
22:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege AnniversarySuit(Male) 7", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
23:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege AnniversarySuit(Female) 5", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
24:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege BloodThirst 5", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
25:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege PartyDress(Lady) NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
26:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege  CaribbeanPirate NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
27:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Doctor`sJacket NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
28:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Delight~of~Speed NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
29:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege FatalAllure NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
30:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege ChristmasCostume NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
31:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Evernight NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
32:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege PunkRocker NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
36:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege EveningWear NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
34:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege WhiteCollarSuit NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
35:
                                {
                                    if (
client.Entity.ConquerPoints >= 2000000)
                                    {
                                        if (
client.Entity.ConquerPoints >= 2000000)
                                        {
                                            
client.Entity.ConquerPoints -= 2000000;
                                            
PacketHandler.CheckCommand2("@tegotegatege Spartan`sPride NormalV3", client);
                                            
dialog.Text("Congratulations you got Garment By Mr.Ahmed");
                                            
dialog.Option("Thanks.", 255);
                                            
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 2000000 Conquer Points.");
                                            
dialog.Option("Ahh sorry.", 255);
                                            
dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please come back to me with 2000000 Conquer Points..");
                                        
dialog.Option("Ahh sorry.", 255);
                                        
dialog.Send();
                                    }
                                    break;
                                }


                        }
                        break;
                    }
                
#endregion 

النافى كات



كود:
12344    All Npcs Seller    2    7070    1002    300    288 


فى رعاية الله

اشوفكم فى موضوع جديد





قديم 2021-09-04, 01:31 PM
المشاركة 2
Mohamed2020
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: All Npcs And Any Npc you need Only 2
عاش ي حازم


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: All Npcs And Any Npc you need Only 2
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
All Npcs And Any Npc you need Only Hazem تطوير سيرفرات كونكر 0 2021-08-26 11:50 AM
Npcs تحويل الجولد لسي بي Amr Khalid تطوير سيرفرات كونكر 5 2020-11-07 10:20 PM
رنامج عمل Npcs لسيرفرك NPC_DialogCreator ! ElSaher البرامج والودرات 22 2020-10-02 01:24 AM
التقنل في اللعبة عن طريق npcs virus7x تطوير سيرفرات كونكر 2 2020-03-09 10:14 PM
npcs تسجيل حساب داخل اللعبه Hazem تطوير سيرفرات كونكر 0 2019-04-27 10:56 PM


الساعة الآن 11:15 PM