احصائياتى

الردود
1

المشاهدات
49
 
messi55
.:: عضو خبير ::.
الإجابات المقدمة: 14

المشاركات
608

+التقييم
0.26

تاريخ التسجيل
May 2020

الاقامة
اسكندريه

نظام التشغيل
عادى

رقم العضوية
3922
2021-01-21, 11:06 AM
المشاركة 1
2021-01-21, 11:06 AM
المشاركة 1
افتراضي تمت الإجابة تغير اسم فى المنتدى
لو حد حب يغير اسمو فى المنتدى يخوش فين ويعمل ؟ علشان عاوو اغير اسمى


أفضل جواب - كتبه Hassan Emprator

كود:
                            #region Chi Npc
                            
case 4444:
                                {
                                    
dialog.Avatar(218);
                                    switch (
npcRequest.OptionID)
                                    {
                                        case 
0:
                                            {
                                                if (
client.ChiPowers.Count == 0)
                                                {
                                                    
dialog.Text("Sorry But You Don't Have chi Yet.");
                                                    
dialog.Option("I'll think about it!", 255);
                                                    
dialog.Send();
                                                    return;
                                                }
                                                
dialog.Text("Hello I'M Chi Seller.");
                                                for (
int i = 0; i < client.ChiPowers.Count; i++)
                                                {
                                                    var 
stage = client.ChiPowers[i];
                                                    
dialog.Option(((Game.Enums.ChiPowerType)(i + 1)).ToString(), (byte)(i + 1));
                                                }
                                                
dialog.Option("I'll think about it!", 255);
                                                
dialog.Send();
                                                break;
                                            }
                                        default:
                                            {
                                                
int mStage = npcRequest.OptionID;
                                                if (
mStage >= 1 && mStage <= 4)
                                                {
                                                    
client.Entity.SelectedStage = mStage;
                                                    
dialog.Text("You Choose " + ((Game.Enums.ChiPowerType)mStage).ToString() + " stage. please select Attribute you want to change ");
                                                    for (
int i = 0; i < 4; i++)
                                                    {
                                                        
dialog.Option("Attribute [" + (byte)(i + 1) + "]", (byte)(i + 1 + 4));
                                                    }
                                                    
dialog.Option("Back", 0);
                                                    
dialog.Option("I'll think about it!", 255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                                else if (
mStage >= 4 && mStage <= 8)
                                                {
                                                    try
                                                    {
                                                        
client.Entity.SelectedAttribute = mStage - 4;
                                                        var 
mychiattribute = new List<Enums.ChiAttribute>();
                                                        var 
powers = client.ChiPowers[(int)client.Entity.SelectedStage - 1];
                                                        for (
int i = 0; i < powers.Attributes.Length; i++)
                                                        {
                                                            if (
client.Entity.ConquerPoints >= 2500)
                                                            {
                                                                
client.Entity.ConquerPoints -= 2500;//
                                                                
var Attribute = powers.Attributes[i];
                                                                
mychiattribute.Add(Attribute.Type);
                                                            }
                                                        }

                                                        
dialog.Text("You Choose Attribute [" + client.Entity.SelectedAttribute + "] please select AttributeType you want to change ");
                                                        for (
int i = 0; i < (int)Enums.ChiAttribute.MagicDamageDecrease; i++)
                                                        {
                                                            var 
type = ((Enums.ChiAttribute)(i + 1));
                                                            if (!
mychiattribute.Contains(type))
                                                                
dialog.Option(type.ToString(), (byte)(((i + 1) * 10)));
                                                        }
                                                        
dialog.Option("Back", (byte)client.Entity.SelectedStage);
                                                        
dialog.Option("I'll think about it!", 255);
                                                        
dialog.Send();
                                                    }
                                                    catch
                                                    {
                                                    }
                                                    break;
                                                }
                                                else
                                                {

                                                    var 
typex = mStage / 10;

                                                    var 
Mode = client.Entity.SelectedStage;
                                                    var 
pos = client.Entity.SelectedAttribute - 1;
                                                    var 
powers = client.ChiPowers[Mode - 1];
                                                    var 
attributes = powers.Attributes;
                                                    foreach (var 
attr in attributes)
                                                    {

                                                        if (
attr.Type == (Enums.ChiAttribute)typex)
                                                        {
                                                            
client.MessageBox("Sorry you can't muliplay stats", null, null);
                                                            return;
                                                        }
                                                    }
                                                    
attributes[pos].Type = (Enums.ChiAttribute)typex;
                                                    
attributes[pos].Value = (ushort)Game.Enums.ChiMaxValues(attributes[pos].Type);
                                                    
powers.CalculatePoints();
                                                    
Database.ChiTable.Sort((Enums.ChiPowerType)Mode);
                                                    
powers.Power = (Enums.ChiPowerType)Mode;
                                                    
client.Send(new ChiPowers(true).Query(client));
                                                    
#region update ranking
                                                    
Database.ChiTable.ChiData[] array = null;
                                                    switch ((
Enums.ChiPowerType)Mode)
                                                    {
                                                        case 
Game.Enums.ChiPowerType.Dragon:
                                                            array = 
Database.ChiTable.Dragon;
                                                            break;

                                                        case 
Game.Enums.ChiPowerType.Phoenix:
                                                            array = 
Database.ChiTable.Phoenix;
                                                            break;

                                                        case 
Game.Enums.ChiPowerType.Tiger:
                                                            array = 
Database.ChiTable.Tiger;
                                                            break;

                                                        case 
Game.Enums.ChiPowerType.Turtle:
                                                            array = 
Database.ChiTable.Turtle;
                                                            break;
                                                    }
                                                    foreach (var 
chiData in array)
                                                    {
                                                        if (
Kernel.GamePool.ContainsKey(chiData.UID))
                                                        {
                                                            var 
pClient = Kernel.GamePool[chiData.UID];
                                                            if (
pClient == null) continue;
                                                            if (
pClient.ChiData == null) continue;
                                                            
// make it public instead of private 
                                                            
PacketHandler.SendRankingQuery(new GenericRanking(true) { Mode = GenericRanking.QueryCount }, pClient, GenericRanking.Chi + (uint)Mode, pClient.ChiData.SelectRank((Enums.ChiPowerType)Mode), pClient.ChiData.SelectPoints((Enums.ChiPowerType)Mode));
                                                            if (
pClient.Entity.UID == client.Entity.UID || pClient.ChiData.SelectRank((Enums.ChiPowerType)Mode) < 50)
                                                                
pClient.LoadItemStats();
                                                        }
                                                    }
                                                    
#endregion
                                                    
Database.ChiTable.Save(client);
                                                }
                                                break;
                                            }
                                    }
                                    break;
                                }
                            
#endregion 

ريحتك اهو انبي سي يديك اتشي ايبك
قديم 2021-01-21, 04:41 PM
المشاركة 2
Hassan Emprator
.:: مشرف قسم المشاكل ::.
الإجابات المقدمة: 301
  • غير متواجد
افتراضي رد: تغير اسم فى المنتدى
لو حد حب يغير اسمو فى المنتدى يخوش فين ويعمل ؟ علشان عاوو اغير اسمى
مش متوفر الخيار دا حاليا غير عندك حازم الي يقدر يعملك الحوار دا هوا واي ايمن


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: تغير اسم فى المنتدى
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
تطوير المنتدي Lucifer قسم الاقتراحات والابداع 3 2020-07-03 12:22 AM
تغير لودر ميجو الحديث الى بفلوس لى اللودر الى على المنتدي SourceDanger البرامج والودرات 3 2020-06-23 08:04 PM
اخر موضوع ليا علي المنتدي ده midoazoz تطوير سيرفرات كونكر 13 2020-06-06 09:39 PM
بخصوص المنتدى osama مشكلات السيرفيرات كونكر الشخصيه 3 2019-08-20 07:49 AM


الساعة الآن 06:56 AM