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أفضل جواب - كتبه ElSaher
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روح علي world وضيف دول كود:
بعدها روح علي كلاس MonsterInformation او كلاس Monstertable وحوط دول كود:
ودول كمان كود:
بعدها روح كلاس npcs وضيف الnpc كود:
روح علي القعده مجلد npc ضيف دول كود:
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#region The-Monster
#region BigMonster [War]
#region LostMan
if (DateTime.Now.Hour == 12 && DateTime.Now.Minute == 10 && DateTime.Now.Second == 05)
{
ushort x = 0, y = 0;
ushort MapID = 1035;
y = 51;
x = 89;
if (Database.DMaps.LoadMap(MapID))
{
if (Program.LostMan)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(417101))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
mt.BoundX = x;
Program.LostMan = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage("LostMan W7sh al MONY&&CPS&PRFICTION Low 3ez Tro7 Dos Ok!");
client10.MessageBox("LostMan W7sh MONY&&CPS&PRFICTION Low 3ez Tro7 Dos Ok?",
(p) => { p.Player.Teleport(1035, 91, 57); }, null, 20);
}
}
}
}
}
}
#endregion
#region Legendarywarrior
if (DateTime.Now.Hour == 00 && DateTime.Now.Minute == 10 && DateTime.Now.Second == 05)
{
ushort x = 0, y = 0;
ushort MapID = 1035;
y = 51;
x = 89;
uint id = 417110;
string name = "Legendarywarrior";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Legendary)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Legendary = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " W7sh al MONY&&CPS&PRFICTION low Htro7 Dos Ok!");
client10.MessageBox(name + " W7sh al MONY&&CPS&PRFICTION low Htro7 Dos Ok?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#region BigMonster [SavageBone]
#region ThrillingSpook
if (DateTime.Now.Minute == 45 && DateTime.Now.Second == 10)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 290;
x = 152;
uint id = 4172;
string name = "ThrillingSpook";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.ThrillingSpook)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.ThrillingSpook = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region SnowBanshee
if (DateTime.Now.Minute == 30 && DateTime.Now.Second == 10)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 226;
x = 360;
uint id = 4171;
string name = "SnowBanshee";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.SnowBa)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.SnowBa = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region NemesisTyrant
if (DateTime.Now.Minute == 15 && DateTime.Now.Second == 10)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 183;
x = 132;
uint id = 4220;
string name = "NemesisTyrant";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Nemesis)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Nemesis = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region TeratoDragon
if ((DateTime.Now.Minute == 00 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 93;
x = 212;
uint id = 4152;
string name = "TeratoDragon"; ;
if (Database.DMaps.LoadMap(MapID))
{
if (Program.TeratoDragon)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.TeratoDragon = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#region BigMonster [Stone]
#region Shanghi
if ((DateTime.Now.Minute == 09 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 177;
x = 114;
uint id = 417109;
string name = "Shanghi";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Shangi)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Shangi = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Destructive
if ((DateTime.Now.Minute == 18 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 266;
x = 159;
uint id = 417107;
string name = "destructive";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Destructive)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Destructive = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region DeadLady
if ((DateTime.Now.Minute == 27 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 345;
x = 289;
uint id = 417103;
string name = "DeadLady";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.DeadLady)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.DeadLady = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region DeadMan
if ((DateTime.Now.Minute == 36 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 273;
x = 368;
uint id = 417102;
string name = "DeadMan";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.DeadMan)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.DeadMan = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Vampire
if ((DateTime.Now.Minute == 45 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 104;
x = 226;
uint id = 417114;
string name = "Vampire";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Vampira)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Vampira = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region SwordMaster
if (DateTime.Now.Minute == 54 && DateTime.Now.Second == 05)
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 83;
x = 130;
uint id = 4170;
string name = "SwordMaster";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.SwordMaster)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.SwordMaster = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#endregion
#region Big-Monsters
if (Name == "Vampire")
Program.Vampira = true;
if (Name == "SnowBanshee")
Program.SnowBa = true;
if (Name == "NemesisTyrant")
Program.Nemesis = true;
if (Name == "Legendarywarrior")
Program.Legendary = true;
if (Name == "LostMan")
Program.LostMan = true;
if (Name == "DeadLady")
Program.DeadLady = true;
if (Name == "DeadMan")
Program.DeadMan = true;
if (Name == "Shanghi")
Program.Shangi = true;
if (Name == "SwordMaster")
Program.SwordMaster = true;
if (Name == "TeratoDragon")
Program.TeratoDragon = true;
if (Name == "destructive")
Program.Destructive = true;
if (Name == "SnowBansheeSoul")
Program.SnowSoul = true;
if (Name == "ThrillingSpook")
Program.ThrillingSpook = true;
#endregion
#region TheBigMonster
#region Boss[Stone]
if (Name == "Vampire" || Name == "DeadLady" || Name == "Shanghi" || Name == "DeadMan" || Name == "SnowBansheeSoul" || Name == "destructive" || Name == "SwordMaster")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[730003];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = 730003;
floorItem.Item.Plus = 3;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[730002];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = 730002;
floorItem.Item.Plus = 2;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 1; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[730004];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = 730004;
floorItem.Item.Plus = 4;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And Stone ", Message.Center));
}
}
#endregion
#region Boss[War]
#region Legendarywarrior
if (Name == "Legendarywarrior")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 2; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3009002];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[723720];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
if (Kernel.Rate(30))
{
uint ItemID = 0;
byte type1 = 27;
int xxx = Kernel.Random.Next(12, 12);
for (int i = 0; i < xxx; i++)
{
type1 = (byte)Kernel.Random.Next(12, 28);
switch (type1)
{
case 1:
ItemID = 3009002;
break;
case 2:
ItemID = 3009002;
break;
case 3:
ItemID = 3004181;
break;
case 4:
ItemID = 3004181;
break;
case 5:
ItemID = 3004181;
break;
case 6:
ItemID = 3004181;
break;
case 7:
ItemID = 3004181;
break;
case 8:
ItemID = 723720;
break;
case 9:
ItemID = 723720;
break;
case 10:
ItemID = 723720;
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infos.StackSize;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Owner = killer.Owner;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And [5] SvageBone And 150 M Money ", Message.Center));
}
}
#endregion
#region LostMan
if (Name == "LostMan")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 2; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3009002];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[723720];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
if (Kernel.Rate(30))
{
uint ItemID = 0;
byte type1 = 27;
int xxx = Kernel.Random.Next(12, 12);
for (int i = 0; i < xxx; i++)
{
type1 = (byte)Kernel.Random.Next(12, 28);
switch (type1)
{
case 1:
ItemID = 3009002;
break;
case 2:
ItemID = 3009002;
break;
case 3:
ItemID = 3004181;
break;
case 4:
ItemID = 3004181;
break;
case 5:
ItemID = 3004181;
break;
case 6:
ItemID = 3004181;
break;
case 7:
ItemID = 3004181;
break;
case 8:
ItemID = 723720;
break;
case 9:
ItemID = 723720;
break;
case 10:
ItemID = 723720;
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infos.StackSize;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Owner = killer.Owner;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And [2] SvageBone And 150 M Money ", Message.Center));
}
}
#endregion
#endregion
#region Boss[DragonIsland]
if (Name == "SnowBanshee" || Name == "ThrillingSpook" || Name == "NemesisTyrant" || Name == "TeratoDragon")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 2; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And SvageBone ", Message.Center));
}
}
#endregion
#endregion
#region Boss-Monster
case 4716112:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text(" Hello " + client.Player.Name + " Do You Want Kill Dangerous Monsters ");
dialog.Option("Monster[Stone]", 100);
dialog.Option("Monster[Chi-Jiang]", 105);
dialog.Option("Monster[SavageBone]", 110);
dialog.Option("No Thanks", 255);
dialog.Avatar(0);
dialog.Send();
break;
}
case 100:
{
dialog.Text("This all Monster[Stone]");
dialog.Option("Deadman xx36", 7);
dialog.Option("DeadLady xx27", 8);
dialog.Option("Shanghi xx09", 9);
dialog.Option("Destructive xx18", 10);
dialog.Option("SwordMaster xx54", 11);
dialog.Option("Vampire xx45", 12);
break;
}
case 105:
{
dialog.Text("This all Monster[Chi-Jiang]");
dialog.Option("LostMan [War-Chi 400[Betl3 12.10 Al Dohr]", 13);
dialog.Option("Legendarywarrior [War-Jiang Epic[Betl3 12.10 Blel]]", 14);
break;
}
case 110:
{
dialog.Text("This all Monster[SavageBone]");
dialog.Option("NemesisTyrant xx15", 3);
dialog.Option("SnowBanshee xx30", 4);
dialog.Option("ThrillingSpook xx45", 5);
dialog.Option("TeratoDragon xx00", 6);
break;
}
#region Monster[DragonIsland]
case 3:
{
client.Player.Teleport(39984, 132, 183);
break;
}
case 4:
{
client.Player.Teleport(39984, 360, 226);
break;
}
case 5:
{
client.Player.Teleport(39984, 152, 290);
break;
}
case 6:
{
client.Player.Teleport(39984, 212, 93);
break;
}
#endregion
#region Monster[War]
case 13:
{
client.Player.Teleport(1035, 92, 57);
break;
}
case 14:
{
client.Player.Teleport(1035, 92, 57);
break;
}
#endregion
#region Monster[Stone]
case 7:
{
client.Player.Teleport(39990, 363, 267);
break;
}
case 8:
{
client.Player.Teleport(39990, 281, 337);
break;
}
case 9:
{
client.Player.Teleport(39990, 121, 183);
break;
}
case 10:
{
client.Player.Teleport(39990, 167, 266);
break;
}
case 11:
{
client.Player.Teleport(39990, 136, 88);
break;
}
case 12:
{
client.Player.Teleport(39990, 234, 111);
break;
}
#endregion
}
break;
}
#endregion
4716112 Big-Monster 2 29710 1002 335 280
#region The-Monster
#region BigMonster [War]
#region LostMan
if (DateTime.Now.Hour == 12 && DateTime.Now.Minute == 10 && DateTime.Now.Second == 05)
{
ushort x = 0, y = 0;
ushort MapID = 1035;
y = 51;
x = 89;
if (Database.DMaps.LoadMap(MapID))
{
if (Program.LostMan)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(417101))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
mt.BoundX = x;
Program.LostMan = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage("LostMan W7sh al MONY&&CPS&PRFICTION Low 3ez Tro7 Dos Ok!");
client10.MessageBox("LostMan W7sh MONY&&CPS&PRFICTION Low 3ez Tro7 Dos Ok?",
(p) => { p.Player.Teleport(1035, 91, 57); }, null, 20);
}
}
}
}
}
}
#endregion
#region Legendarywarrior
if (DateTime.Now.Hour == 00 && DateTime.Now.Minute == 10 && DateTime.Now.Second == 05)
{
ushort x = 0, y = 0;
ushort MapID = 1035;
y = 51;
x = 89;
uint id = 417110;
string name = "Legendarywarrior";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Legendary)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Legendary = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " W7sh al MONY&&CPS&PRFICTION low Htro7 Dos Ok!");
client10.MessageBox(name + " W7sh al MONY&&CPS&PRFICTION low Htro7 Dos Ok?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#region BigMonster [SavageBone]
#region ThrillingSpook
if (DateTime.Now.Minute == 45 && DateTime.Now.Second == 10)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 290;
x = 152;
uint id = 4172;
string name = "ThrillingSpook";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.ThrillingSpook)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.ThrillingSpook = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region SnowBanshee
if (DateTime.Now.Minute == 30 && DateTime.Now.Second == 10)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 226;
x = 360;
uint id = 4171;
string name = "SnowBanshee";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.SnowBa)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.SnowBa = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region NemesisTyrant
if (DateTime.Now.Minute == 15 && DateTime.Now.Second == 10)
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 183;
x = 132;
uint id = 4220;
string name = "NemesisTyrant";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Nemesis)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Nemesis = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region TeratoDragon
if ((DateTime.Now.Minute == 00 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39984;
y = 93;
x = 212;
uint id = 4152;
string name = "TeratoDragon"; ;
if (Database.DMaps.LoadMap(MapID))
{
if (Program.TeratoDragon)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.TeratoDragon = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#region BigMonster [Stone]
#region Shanghi
if ((DateTime.Now.Minute == 09 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 177;
x = 114;
uint id = 417109;
string name = "Shanghi";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Shangi)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Shangi = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Destructive
if ((DateTime.Now.Minute == 18 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 266;
x = 159;
uint id = 417107;
string name = "destructive";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Destructive)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Destructive = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region DeadLady
if ((DateTime.Now.Minute == 27 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 345;
x = 289;
uint id = 417103;
string name = "DeadLady";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.DeadLady)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.DeadLady = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region DeadMan
if ((DateTime.Now.Minute == 36 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 273;
x = 368;
uint id = 417102;
string name = "DeadMan";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.DeadMan)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.DeadMan = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region Vampire
if ((DateTime.Now.Minute == 45 && DateTime.Now.Second == 10))
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 104;
x = 226;
uint id = 417114;
string name = "Vampire";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.Vampira)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.Vampira = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#region SwordMaster
if (DateTime.Now.Minute == 54 && DateTime.Now.Second == 05)
{
ushort x = 0, y = 0;
ushort MapID = 39990;
y = 83;
x = 130;
uint id = 4170;
string name = "SwordMaster";
if (Database.DMaps.LoadMap(MapID))
{
if (Program.SwordMaster)
{
if (Kernel.Maps.ContainsKey(MapID))
{
var Map = Kernel.Maps[MapID];
if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
{
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
mt.BoundX = x;
Program.SwordMaster = false;
mt.BoundY = y;
Entity entity = new Entity(EntityFlag.Monster, false);
entity.MapObjType = MapObjectType.Monster;
entity.MonsterInfo = mt.Copy();
entity.MonsterInfo.Owner = entity;
entity.Name = mt.Name;
entity.MinAttack = mt.MinAttack;
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
entity.Defence = mt.Defence;
entity.Body = mt.Mesh;
entity.Level = mt.Level;
entity.UID = Map.EntityUIDCounter.Next;
entity.MapID = MapID;
entity.X = x;
entity.Boss = 1;
entity.Y = y;
if (x == 0 || y == 0)
{
var cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
do
{
cord = Map.RandomCoordinates();
entity.X = cord.Item1;
entity.Y = cord.Item2;
}
while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
}
Map.AddEntity(entity);
Network.GamePackets._String stringPacket =
new Network.GamePackets._String(true);
stringPacket.UID = entity.UID;
stringPacket.Type = Network.GamePackets._String.Effect;
stringPacket.Texts.Add("MBStandard");
Data data = new Data(true);
data.UID = entity.UID;
data.ID = Network.GamePackets.Data.AddEntity;
data.wParam1 = entity.X;
data.wParam2 = entity.Y;
foreach (Client.GameState clllient in Program.Values)
{
if (clllient.Map.ID == entity.MapID)
{
if (Kernel.GetDistance(clllient.Player.X, clllient.Player.Y, entity.X, entity.Y) <
Constants.nScreenDistance)
{
entity.SendSpawn(clllient, false);
clllient.Send(stringPacket);
clllient.Send(data);
if (entity.MaxHitpoints > 65535)
{
Update upd = new Update(true) { UID = entity.UID };
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
upd.Append(Update.Hitpoints, entity.Hitpoints);
clllient.Send(upd);
}
}
}
}
foreach (var client10 in Program.Values)
{
client10.Player.SendSysMessage(name + " has appeared. Hurry and go defeat the beast!");
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
(p) => { p.Player.Teleport(MapID, x, y); }, null, 20);
}
}
}
}
}
}
#endregion
#endregion
#endregion
#region Big-Monsters
if (Name == "Vampire")
Program.Vampira = true;
if (Name == "SnowBanshee")
Program.SnowBa = true;
if (Name == "NemesisTyrant")
Program.Nemesis = true;
if (Name == "Legendarywarrior")
Program.Legendary = true;
if (Name == "LostMan")
Program.LostMan = true;
if (Name == "DeadLady")
Program.DeadLady = true;
if (Name == "DeadMan")
Program.DeadMan = true;
if (Name == "Shanghi")
Program.Shangi = true;
if (Name == "SwordMaster")
Program.SwordMaster = true;
if (Name == "TeratoDragon")
Program.TeratoDragon = true;
if (Name == "destructive")
Program.Destructive = true;
if (Name == "SnowBansheeSoul")
Program.SnowSoul = true;
if (Name == "ThrillingSpook")
Program.ThrillingSpook = true;
#endregion
#region TheBigMonster
#region Boss[Stone]
if (Name == "Vampire" || Name == "DeadLady" || Name == "Shanghi" || Name == "DeadMan" || Name == "SnowBansheeSoul" || Name == "destructive" || Name == "SwordMaster")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[730003];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = 730003;
floorItem.Item.Plus = 3;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[730002];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = 730002;
floorItem.Item.Plus = 2;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 1; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[730004];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = 730004;
floorItem.Item.Plus = 4;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And Stone ", Message.Center));
}
}
#endregion
#region Boss[War]
#region Legendarywarrior
if (Name == "Legendarywarrior")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 2; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3009002];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[723720];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
if (Kernel.Rate(30))
{
uint ItemID = 0;
byte type1 = 27;
int xxx = Kernel.Random.Next(12, 12);
for (int i = 0; i < xxx; i++)
{
type1 = (byte)Kernel.Random.Next(12, 28);
switch (type1)
{
case 1:
ItemID = 3009002;
break;
case 2:
ItemID = 3009002;
break;
case 3:
ItemID = 3004181;
break;
case 4:
ItemID = 3004181;
break;
case 5:
ItemID = 3004181;
break;
case 6:
ItemID = 3004181;
break;
case 7:
ItemID = 3004181;
break;
case 8:
ItemID = 723720;
break;
case 9:
ItemID = 723720;
break;
case 10:
ItemID = 723720;
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infos.StackSize;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Owner = killer.Owner;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And [5] SvageBone And 150 M Money ", Message.Center));
}
}
#endregion
#region LostMan
if (Name == "LostMan")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 2; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3009002];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 5; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
for (int x = 0; x < 3; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[723720];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
if (Kernel.Rate(30))
{
uint ItemID = 0;
byte type1 = 27;
int xxx = Kernel.Random.Next(12, 12);
for (int i = 0; i < xxx; i++)
{
type1 = (byte)Kernel.Random.Next(12, 28);
switch (type1)
{
case 1:
ItemID = 3009002;
break;
case 2:
ItemID = 3009002;
break;
case 3:
ItemID = 3004181;
break;
case 4:
ItemID = 3004181;
break;
case 5:
ItemID = 3004181;
break;
case 6:
ItemID = 3004181;
break;
case 7:
ItemID = 3004181;
break;
case 8:
ItemID = 723720;
break;
case 9:
ItemID = 723720;
break;
case 10:
ItemID = 723720;
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infos.StackSize;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Owner = killer.Owner;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And [2] SvageBone And 150 M Money ", Message.Center));
}
}
#endregion
#endregion
#region Boss[DragonIsland]
if (Name == "SnowBanshee" || Name == "ThrillingSpook" || Name == "NemesisTyrant" || Name == "TeratoDragon")
{
killer.Owner.Player.ConquerPoints += 8000;
if (killer.Owner.Team != null)
{
foreach (Client.GameState tm in killer.Owner.Team.Teammates)
{
tm.Player.SubClasses.StudyPoints += 150;
}
}
else
killer.SubClasses.StudyPoints += 150;
for (int x = 0; x < 2; x++)
{
var infoss = Database.ConquerItemInformation.BaseInformations[3004181];
ushort XX = Owner.X, YY = Owner.Y;
Game.Map MMap = Kernel.Maps[Owner.MapID];
if (MMap.SelectCoordonates(ref XX, ref YY))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (MahmoudMaNo.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = infoss.ID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infoss.Durability;
floorItem.Item.Durability = infoss.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = infoss.ID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = XX;
floorItem.Item.StackSize = 1;
floorItem.Item.MaxStackSize = infoss.StackSize;
floorItem.Y = YY;
floorItem.OwnerUID = killer.UID;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.Owner = killer.Owner;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (MMap.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
MMap.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
foreach (var client in Kernel.GamePool.Values)
{
MahmoudMaNo.Kernel.SendWorldMessage(new MahmoudMaNo.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and Get 8000 ConquerPoints And SvageBone ", Message.Center));
}
}
#endregion
#endregion
#region Boss-Monster
case 4716112:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text(" Hello " + client.Player.Name + " Do You Want Kill Dangerous Monsters ");
dialog.Option("Monster[Stone]", 100);
dialog.Option("Monster[Chi-Jiang]", 105);
dialog.Option("Monster[SavageBone]", 110);
dialog.Option("No Thanks", 255);
dialog.Avatar(0);
dialog.Send();
break;
}
case 100:
{
dialog.Text("This all Monster[Stone]");
dialog.Option("Deadman xx36", 7);
dialog.Option("DeadLady xx27", 8);
dialog.Option("Shanghi xx09", 9);
dialog.Option("Destructive xx18", 10);
dialog.Option("SwordMaster xx54", 11);
dialog.Option("Vampire xx45", 12);
break;
}
case 105:
{
dialog.Text("This all Monster[Chi-Jiang]");
dialog.Option("LostMan [War-Chi 400[Betl3 12.10 Al Dohr]", 13);
dialog.Option("Legendarywarrior [War-Jiang Epic[Betl3 12.10 Blel]]", 14);
break;
}
case 110:
{
dialog.Text("This all Monster[SavageBone]");
dialog.Option("NemesisTyrant xx15", 3);
dialog.Option("SnowBanshee xx30", 4);
dialog.Option("ThrillingSpook xx45", 5);
dialog.Option("TeratoDragon xx00", 6);
break;
}
#region Monster[DragonIsland]
case 3:
{
client.Player.Teleport(39984, 132, 183);
break;
}
case 4:
{
client.Player.Teleport(39984, 360, 226);
break;
}
case 5:
{
client.Player.Teleport(39984, 152, 290);
break;
}
case 6:
{
client.Player.Teleport(39984, 212, 93);
break;
}
#endregion
#region Monster[War]
case 13:
{
client.Player.Teleport(1035, 92, 57);
break;
}
case 14:
{
client.Player.Teleport(1035, 92, 57);
break;
}
#endregion
#region Monster[Stone]
case 7:
{
client.Player.Teleport(39990, 363, 267);
break;
}
case 8:
{
client.Player.Teleport(39990, 281, 337);
break;
}
case 9:
{
client.Player.Teleport(39990, 121, 183);
break;
}
case 10:
{
client.Player.Teleport(39990, 167, 266);
break;
}
case 11:
{
client.Player.Teleport(39990, 136, 88);
break;
}
case 12:
{
client.Player.Teleport(39990, 234, 111);
break;
}
#endregion
}
break;
}
#endregion
4716112 Big-Monster 2 29710 1002 335 280
| الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
|
| الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
| يرجاله عايز اضيف نقاط بونت فى الوحوش يعنى اخد سبس و نقاط اونلاين | sa3ed | مشكلات السيرفيرات كونكر الشخصيه | 1 | 2020-04-14 07:01 PM |
| مشكله ف الوحوش الكبيره | Amr Khalid | مشكلات السيرفيرات كونكر الشخصيه | 11 | 2020-04-03 09:17 AM |
| عايز حل الوحوش الكبيره في سورس رايزو | محمودمحمدسالم | مشكلات السيرفيرات كونكر الشخصيه | 10 | 2020-03-16 05:59 PM |
| كيفيه تحكم في ليفل الوحوش الكبيره | Hassan Emprator | تطوير سيرفرات كونكر | 0 | 2019-09-19 12:34 PM |
| مشكله رخمه في الوحوش الكبيره | AliNasser | مشكلات السيرفيرات كونكر الشخصيه | 9 | 2019-08-28 05:07 AM |