احصائياتى

الردود
11

المشاهدات
623
 
ahmedkhakim
.:: عضو نشيط ::.
الإجابات المقدمة: 1

    غير متواجد

المشاركات
240

+التقييم
0.10

تاريخ التسجيل
Jun 2020

الاقامة

نظام التشغيل

رقم العضوية
4118
2020-07-03, 04:12 AM
المشاركة 1
2020-07-03, 04:12 AM
المشاركة 1
افتراضي تمت الإجابة مش لاقى اكود تفعيل bulletin board
السلام عليم يا شباب
انا مش لاقى الاكواد الخاصة ب bulletin board فى السورس عندى
لان بضغط على الزراير مش بتوديني فى مكان نهائيا



أفضل جواب - كتبه Uchiha T3Alo
ده الكود الى عندى يا شباب فى msgaction.cs
تقريبا هى مظبوطه بس مش متفعله مش عارف


كود:
  case mode.detainwindowrequest:
                    {
                        if (!
client.justopeneddetain)
                        {
                            if (
client.deatineditem.count != 0)
                            {
                                
client.send(new msgaction(true)
                                {
                                    
id = mode.openwindow,
                                    
dwparam = windowcommands.detainredeem,
                                    
uid = client.player.uid
                                
});
                            }
                            if (
client.claimableitem.count != 0)
                            {
                                
client.send(new msgaction(true)
                                {
                                    
id = mode.openwindow,
                                    
dwparam = windowcommands.detainclaim,
                                    
uid = client.player.uid
                                
});
                            }
                        }
                        
client.justopeneddetain = !client.justopeneddetain;
                        break;
                    }
                case 
mode.sendtc:
                    {
                        
client.player.teleport(1002, 301, 288);
                        break;
                    }
                case 
mode.sash:
                    {
                        if (
client.player.extrainventory < 200)
                        {
                            if (
client.player.conquerpoints >= 90)
                            {
                                
client.player.extrainventory += 1;
                                
client.player.conquerpoints -= 90;
                            }
                            else
                            {
                                
client.send("you don`t have enough money.");
                            }
                        }
                        else
                        {
                            
client.send("you already opend max number of slots");
                        }
                        break;
                    }
                case 
mode.bulletin:
                    {
                        if (
datetime.now.dayofweek == dayofweek.wednesday && datetime.now.hour ==
                            
19 && datetime.now.minute == 45 && datetime.now.minute <= 50)//skill team pk                                  
                        
{
                            
client.player.teleport(1002, 313, 143);//teleport
                        
}
                        else if (
datetime.now.dayofweek == dayofweek.friday && datetime.now.hour == 19
                        
&& datetime.now.minute == 55 && datetime.now.minute <= 59)//elite pk                                     
                        
{
                            
client.player.teleport(1002, 302, 144);//teleport
                        
}
                        else if (
datetime.now.dayofweek == dayofweek.saturday && datetime.now.hour ==
                            
18 && datetime.now.minute == 45 && datetime.now.minute <= 50)//team pk                                            
                        
{
                            
client.player.teleport(1002, 292, 146);//teleport
                        
}
                        else if (
datetime.now.day <= 7 && datetime.now.dayofweek == dayofweek.sunday &&
                            
datetime.now.hour == 22 && datetime.now.minute >= 01 && datetime.now.minute <= 14)//monthly pk                                                                                 
                        
{
                            
client.player.teleport(1002, 324, 194);//teleport
                        
}
                        else if (
datetime.now.dayofweek == dayofweek.sunday &&
                            
datetime.now.hour == 20 && datetime.now.minute >= 05 && datetime.now.minute <= 15)// weekly pk                                         
                        
{
                            
client.player.teleport(1002, 324, 194);//teleport
                        
}
                        if (
datetime.now.dayofweek == dayofweek.saturday && datetime.now.hour ==
                             
21 && datetime.now.minute == 36 && datetime.now.minute <= 59)//capturetheflag                            
                        
{
                            
client.player.teleport(1002, 225, 237);//teleport
                        
}
                        else if (
datetime.now.dayofweek == dayofweek.wednesday || datetime.now.dayofweek ==
                            
dayofweek.friday) if ((datetime.now.hour == 12 || datetime.now.hour ==
                                
19) && datetime.now.minute == 01 && datetime.now.minute <= 05)//dis city
                            
{
                                
client.player.teleport(1002, 297, 149);//teleport
                            
}
                        break;
                    } 



لا ده النظام بتاع الباكت القديم واتلغى اصلا
قديم 2020-07-03, 07:06 AM
المشاركة 2
ToRWadA
.:: عضو نشيط ::.
الإجابات المقدمة: 7
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
بسيطة ياحب افتح PacketHundler.cs دور علي
كود:
case Data.FinishSteedRace: 

ضيف فوقها
كود:
                case 166://Bulletin
                    
{
                        if (
client.Map.BaseID != 6001 && client.Map.BaseID != 6004 && !client.Player.Dead && client.Map.BaseID != 700)
                            if (
client.Map.BaseID != 6004)
                                return;
                        if (
client.Player.MapID != 6004)
                            return;
                        
// if (client != null && !client.Player.Dead && client.Entity != null && !client.Player.InJail() && !client.InQualifier() && !client.InTeamQualifier() && !client.IsWatching() && client.Booth == null && !Constants.PKFreeMaps.Contains(client.Player.MapID) && client.Player.MapID < 10000)
                        
{
                            switch (
packet[12])
                            {
                                case 
63:
                                    if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    if (
client.Player.Level >= 80)
                                        
client.Player.Teleport(1002, 236, 231);
                                    else 
client.MessageBox("You haven't reached level 80 yet!");
                                    break;
                                case 
105:
                                    if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    if (
client.Player.VIPLevel >= 5)
                                        
client.Player.Teleport(1036, 200, 93);
                                    else 
client.MessageBox("You haven't reached VIPlevel 5 yet!");
                                    break;
                                case 
146:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 294, 159);
                                    break;
                                case 
104:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    if (
client.Player.Level >= 90)
                                        
client.Player.Teleport(4020, 83, 73);
                                    else 
client.MessageBox("You haven't reached level 90 yet!");
                                    break;
                                case 
91:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 286, 291);
                                    break;
                                case 
9:
                                case 
10:
                                case 
11:
                                case 
12:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 301, 145);
                                    break;
                                case 
2:
                                case 
3:
                                case 
4:
                                case 
5:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 291, 146);
                                    break;
                                case 
14:
                                case 
37:
                                case 
54:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 327, 196);
                                    break;
                                case 
15:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 225, 238);
                                    break;
                                case 
35:
                                case 
17:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1038, 338, 346);
                                    break;
                                case 
18:
                                case 
19:
                                case 
20:
                                case 
21:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 313, 146);
                                    break;
                                case 
82:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 308, 145);
                                    break;
                                case 
22:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 298, 206);
                                    
client.MessageBox("You have been teleported to Squidward Octopus.");
                                    break;
                                case 
1:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 289, 149);
                                    break;
                                case 
81:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 336, 137);
                                    break;
                                case 
8:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 297, 149);
                                    break;
                                case 
98:
                                                                        if (
client.Map.BaseID != 6004)
                                        return;
                                    if (
client.Player.MapID != 6004)
                                        return;
                                    
client.Player.Teleport(1002, 265, 138);
                                    break;
                            }
                        }
                        break;
                    } 


قديم 2020-07-03, 03:56 PM
المشاركة 3
ahmedkhakim
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
بسيطة ياحب افتح packethundler.cs دور علي
كود:
case data.finishsteedrace: 

ضيف فوقها
كود:
                case 166://bulletin
                    
{
                        if (
client.map.baseid != 6001 && client.map.baseid != 6004 && !client.player.dead && client.map.baseid != 700)
                            if (
client.map.baseid != 6004)
                                return;
                        if (
client.player.mapid != 6004)
                            return;
                        
// if (client != null && !client.player.dead && client.entity != null && !client.player.injail() && !client.inqualifier() && !client.inteamqualifier() && !client.iswatching() && client.booth == null && !constants.pkfreemaps.contains(client.player.mapid) && client.player.mapid < 10000)
                        
{
                            switch (
packet[12])
                            {
                                case 
63:
                                    If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    if (
client.player.level >= 80)
                                        
client.player.teleport(1002, 236, 231);
                                    else 
client.messagebox("you haven't reached level 80 yet!");
                                    break;
                                case 
105:
                                    If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    if (
client.player.viplevel >= 5)
                                        
client.player.teleport(1036, 200, 93);
                                    else 
client.messagebox("you haven't reached viplevel 5 yet!");
                                    break;
                                case 
146:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 294, 159);
                                    break;
                                case 
104:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    if (
client.player.level >= 90)
                                        
client.player.teleport(4020, 83, 73);
                                    else 
client.messagebox("you haven't reached level 90 yet!");
                                    break;
                                case 
91:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 286, 291);
                                    break;
                                case 
9:
                                Case 
10:
                                Case 
11:
                                Case 
12:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 301, 145);
                                    break;
                                case 
2:
                                Case 
3:
                                Case 
4:
                                Case 
5:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 291, 146);
                                    break;
                                case 
14:
                                Case 
37:
                                Case 
54:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 327, 196);
                                    break;
                                case 
15:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 225, 238);
                                    break;
                                case 
35:
                                Case 
17:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1038, 338, 346);
                                    break;
                                case 
18:
                                Case 
19:
                                Case 
20:
                                Case 
21:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 313, 146);
                                    break;
                                case 
82:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 308, 145);
                                    break;
                                case 
22:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 298, 206);
                                    
client.messagebox("you have been teleported to squidward octopus.");
                                    break;
                                case 
1:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 289, 149);
                                    break;
                                case 
81:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 336, 137);
                                    break;
                                case 
8:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 297, 149);
                                    break;
                                case 
98:
                                                                        If (
client.map.baseid != 6004)
                                        return;
                                    if (
client.player.mapid != 6004)
                                        return;
                                    
client.player.teleport(1002, 265, 138);
                                    break;
                            }
                        }
                        break;
                    } 

للاسف الملف اصلا مش موجود

قديم 2020-07-03, 05:20 PM
المشاركة 4
Hassan Emprator
.:: مشرف قسم المشاكل ::.
الإجابات المقدمة: 301
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
علي فكره انا منزله

قديم 2020-07-03, 05:23 PM
المشاركة 5
Hassan Emprator
.:: مشرف قسم المشاكل ::.
الإجابات المقدمة: 301
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
قديم 2020-07-03, 07:05 PM
المشاركة 6
ahmedkhakim
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
الكلاس اصلا مش موجود فى اللسورس

قديم 2020-07-03, 07:12 PM
المشاركة 7
Hassan Emprator
.:: مشرف قسم المشاكل ::.
الإجابات المقدمة: 301
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
هوامش كلاس يصحبي اعمل زي ما موجود في الموضوع

قديم 2020-07-03, 09:30 PM
المشاركة 8
ahmedkhakim
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
هوامش كلاس يصحبي اعمل زي ما موجود في الموضوع
يا كبير بدحثت فى الموضوع كله على الاسمين دول مالقتش حاجه والله
تقريبا الاكواد مش موجوده وملف PacketHandler.cs مش موجود كمان ودورت فى ملف MsgHandler.cs
بردو مش موجود الحجتين الى قلت ادور عليهم

قديم 2020-07-03, 09:35 PM
المشاركة 9
Uchiha T3Alo
.:: عضو خبير ::.
الإجابات المقدمة: 97
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
يا كبير بدحثت فى الموضوع كله على الاسمين دول مالقتش حاجه والله
تقريبا الاكواد مش موجوده وملف PacketHandler.cs مش موجود كمان ودورت فى ملف MsgHandler.cs
بردو مش موجود الحجتين الى قلت ادور عليهم
هتلقيهم عندك فى السورس باسم MsgAction

قديم 2020-07-03, 09:38 PM
المشاركة 10
ahmedkhakim
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: مش لاقى اكود تفعيل bulletin board
ده الكود الى عندى يا شباب فى MsgAction.cs
تقريبا هى مظبوطه بس مش متفعله مش عارف


كود:
  case Mode.DetainWindowRequest:
                    {
                        if (!
client.JustOpenedDetain)
                        {
                            if (
client.DeatinedItem.Count != 0)
                            {
                                
client.Send(new MsgAction(true)
                                {
                                    
ID = Mode.OpenWindow,
                                    
dwParam = WindowCommands.DetainRedeem,
                                    
UID = client.Player.UID
                                
});
                            }
                            if (
client.ClaimableItem.Count != 0)
                            {
                                
client.Send(new MsgAction(true)
                                {
                                    
ID = Mode.OpenWindow,
                                    
dwParam = WindowCommands.DetainClaim,
                                    
UID = client.Player.UID
                                
});
                            }
                        }
                        
client.JustOpenedDetain = !client.JustOpenedDetain;
                        break;
                    }
                case 
Mode.SendTC:
                    {
                        
client.Player.Teleport(1002, 301, 288);
                        break;
                    }
                case 
Mode.Sash:
                    {
                        if (
client.Player.ExtraInventory < 200)
                        {
                            if (
client.Player.ConquerPoints >= 90)
                            {
                                
client.Player.ExtraInventory += 1;
                                
client.Player.ConquerPoints -= 90;
                            }
                            else
                            {
                                
client.Send("You don`t have enough money.");
                            }
                        }
                        else
                        {
                            
client.Send("you already opend max number of slots");
                        }
                        break;
                    }
                case 
Mode.Bulletin:
                    {
                        if (
DateTime.Now.DayOfWeek == DayOfWeek.Wednesday && DateTime.Now.Hour ==
                            
19 && DateTime.Now.Minute == 45 && DateTime.Now.Minute <= 50)//skill team pk                                  
                        
{
                            
client.Player.Teleport(1002, 313, 143);//Teleport
                        
}
                        else if (
DateTime.Now.DayOfWeek == DayOfWeek.Friday && DateTime.Now.Hour == 19
                        
&& DateTime.Now.Minute == 55 && DateTime.Now.Minute <= 59)//elite pk                                     
                        
{
                            
client.Player.Teleport(1002, 302, 144);//Teleport
                        
}
                        else if (
DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour ==
                            
18 && DateTime.Now.Minute == 45 && DateTime.Now.Minute <= 50)//team pk                                            
                        
{
                            
client.Player.Teleport(1002, 292, 146);//Teleport
                        
}
                        else if (
DateTime.Now.Day <= 7 && DateTime.Now.DayOfWeek == DayOfWeek.Sunday &&
                            
DateTime.Now.Hour == 22 && DateTime.Now.Minute >= 01 && DateTime.Now.Minute <= 14)//Monthly PK                                                                                 
                        
{
                            
client.Player.Teleport(1002, 324, 194);//Teleport
                        
}
                        else if (
DateTime.Now.DayOfWeek == DayOfWeek.Sunday &&
                            
DateTime.Now.Hour == 20 && DateTime.Now.Minute >= 05 && DateTime.Now.Minute <= 15)// Weekly PK                                         
                        
{
                            
client.Player.Teleport(1002, 324, 194);//Teleport
                        
}
                        if (
DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour ==
                             
21 && DateTime.Now.Minute == 36 && DateTime.Now.Minute <= 59)//CaptureTheFlag                            
                        
{
                            
client.Player.Teleport(1002, 225, 237);//Teleport
                        
}
                        else if (
DateTime.Now.DayOfWeek == DayOfWeek.Wednesday || DateTime.Now.DayOfWeek ==
                            
DayOfWeek.Friday) if ((DateTime.Now.Hour == 12 || DateTime.Now.Hour ==
                                
19) && DateTime.Now.Minute == 01 && DateTime.Now.Minute <= 05)//Dis City
                            
{
                                
client.Player.Teleport(1002, 297, 149);//Teleport
                            
}
                        break;
                    } 



العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

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الساعة الآن 08:26 AM