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kingpepo32
.:: عضو مميز ::.
الإجابات المقدمة: 9

    غير متواجد

المشاركات
273

+التقييم
0.12

تاريخ التسجيل
Jul 2020

الاقامة

نظام التشغيل

رقم العضوية
4249
2020-09-04, 10:48 PM
المشاركة 1
2020-09-04, 10:48 PM
المشاركة 1
افتراضي تمت الإجابة سورس سكواد
الننجا بيطلع رقم تالت غير اي سورس تاني بيطلع رقمين بس
عايز الغيها الضربه دي
ومش ستريك ولا بريك دي ضربه تالته بتطلع للنجا بس بقالي شهر بسال ومحدش بيفيدني


أفضل جواب - كتبه ElSaher
بدل الاسكلت الي عندك بي دي
ابحث عن دي

كود:
                                case 12080: 

وبدلها

كود:
#region SuperTwofoldBlade
                                
case 12080:
                                    {
                                        if (
Time32.Now >= attacker.SpellStamp.AddMilliseconds(500))
                                        if (
attacker.Stamina >= 1)
                                            
attacker.Stamina -= 1;
                                        {
                                            if (
CanUseSpell(spell, attacker.Owner))
                                            {
                                                
ushort Xx, Yx;
                                                if (
attacked != null)
                                                {
                                                    
Xx = attacked.X;
                                                    
Yx = attacked.Y;
                                                }
                                                else
                                                {
                                                    
Xx = attackedsob.X;
                                                    
Yx = attackedsob.Y;
                                                }
                                                if (
Kernel.GetDistance(attacker.X, attacker.Y, Xx, Yx) <= 5)
                                                {
                                                    if (
attackedsob == null)
                                                    if (
attacked.ContainsFlag((ulong)MsgUpdate.Flags.Fly)) return;
                                                    if (
attacked.ContainsFlag((ulong)MsgUpdate.Flags.Fly)) return;
                                                      
                                                    
PrepareSpell(spell, attacker.Owner);

                                                    
MsgMagicEffect suse = new MsgMagicEffect(true);
                                                    
suse.Attacker = attacker.UID;
                                                    
suse.SpellID = spell.ID;
                                                    
suse.SpellLevel = spell.Level;
                                                    
suse.X = X;
                                                    
suse.Y = Y;
                                                    
bool send = false;

                                                    if (
attackedsob == null)
                                                    {
                                                        if (
CanAttack(attacker, attacked, spell, attack.InteractType == MsgInteract.Melee))
                                                        {
                                                            
attack.Effect = MsgInteract.InteractEffects.None;
                                                            
uint damage = Game.Attacking.Calculate.Melee(attacker, attacked, ref attack);
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.King) 
                                                            { 
                                                                
damage = (uint)(damage * 0.7); 
                                                            } 
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.Prince) 
                                                            { 
                                                                
damage = (uint)(damage * 0.6); 
                                                            } 
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.Duke) 
                                                            { 
                                                                
damage = (uint)(damage * 0.5); 
                                                            }
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.Earl)
                                                            {
                                                                
damage = (uint)(damage * 0.3);
                                                            }
                                                            
#region IsArcher
                                                            /*if (attacked.IsArcher(attacked.Class))
                                                            {
                                                                damage = (uint)(damage * 1.2);
                                                            }*/
                                                            #endregion
                                                            
suse.Effect = attack.Effect;
                                                            
ReceiveAttack(attacker, attacked, attack, ref damage, spell);

                                                            
suse.AddTarget(attacked.UID, damage, attack); 
                                                            
send = true;

                                                            if (
attacker.Owner.Spells.ContainsKey(0) && !attacked.Dead)
                                                            {
                                                                var 
s = attacker.Owner.Spells[0];
                                                                var 
spellz = Database.SpellTable.SpellInformations[s.ID][s.Level];
                                                                if (
spellz != null)
                                                                {
                                                                    if (
Kernel.Rate(spellz.Percent))
                                                                    {
                                                                        
MsgMagicEffect ssuse = new MsgMagicEffect(true);
                                                                        
ssuse.Attacker = attacker.UID;
                                                                        
ssuse.SpellID = spellz.ID;

                                                                        
ssuse.SpellLevel = spellz.Level;
                                                                        
damage = Game.Attacking.Calculate.Melee(attacker, attacked, ref attack);
                                                                        
suse.AddTarget(attacked.UID, damage, attack); 
                                                                        
ReceiveAttack(attacker, attacked, attack, ref damage, spell);
                                                                        
attacker.Owner.SendScreen(ssuse, true);
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                    else
                                                    {
                                                        if (
CanAttack(attacker, attackedsob, spell))
                                                        {
                                                            
attack.Effect = MsgInteract.InteractEffects.None;
                                                            
uint damage = Game.Attacking.Calculate.Melee(attacker, attackedsob, ref attack);
                                                            
damage = (uint)(damage * 70 / 100);
                                                            
ReceiveAttack(attacker, attackedsob, attack, damage, spell);
                                                            
suse.Effect = attack.Effect;

                                                            
suse.AddTarget(attacked.UID, damage, attack);
                                                            
send = true;
                                                        }
                                                    }
                                                    if (
send)
                                                        
attacker.Owner.SendScreen(suse, true);
                                                    
attacker.SpellStamp = Time32.Now;
                                                }
                                                else
                                                {
                                                    
attacker.AttackPacket = null;
                                                }
                                            }
                                        }
                                        break;
                                    }


                                
#endregion 

وبدل اسكلت الشادو كلو بي دي
ابحث عن

كود:
case 12090: 

وبدلها

كود:
#region ShadowClone
                                
case 12090:
                                    {
                                        if (
CanUseSpell(spell, attacker.Owner))
                                        {
                                            if (
attacker.MyClones.Count > 0)
                                            {
                                                foreach (var 
item in attacker.MyClones.Values)
                                                {
                                                    
MsgAction data = new MsgAction(true);
                                                    
data.UID = item.UID;
                                                    
data.ID = MsgAction.Mode.RemoveEntity;
                                                    
item.MonsterInfo.SendScreen(data);
                                                    
attacker.Owner.Map.RemoveEntity(item);
                                                    
attacker.Owner.Send(data);
                                                }
                                                
attacker.MyClones.Clear();
                                                return;
                                            }
                                            else
                                            {
                                                
PrepareSpell(spell, attacker.Owner);
                                                
MsgMagicEffect spellUse = new MsgMagicEffect(true);
                                                
spellUse.Attacker = attacker.Owner.Player.UID;
                                                
spellUse.SpellID = spell.ID;
                                                
spellUse.SpellLevel = spell.Level;
                                                
spellUse.X = attacker.X;
                                                
spellUse.Y = attacker.Y;
                                                
attacker.Owner.SendScreen(spellUse, true);
                                                
Player.AddClone(attacker.Owner, "" + attacker.Name + "", 3);
                                                
Player.AddClone(attacker.Owner, "" + attacker.Name + "", 10003);
                                            }
                                        }
                                        break;
                                    }
                                
#endregion 

قديم 2020-09-05, 01:42 AM
المشاركة 2
احمد حسنين
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: سورس سكواد
ابعت الفيس بتاعك عايزك في حوار

قديم 2020-09-05, 06:02 PM
المشاركة 3
kingpepo32
.:: عضو مميز ::.
الإجابات المقدمة: 9
  • غير متواجد
افتراضي رد: سورس سكواد

كود:
https://www.facebook.com/BeBo.N.William

ابعت الفيس بتاعك عايزك في حوار

قديم 2020-09-05, 06:11 PM
المشاركة 4
AliNasser
.:: عضو خبير ::.
الإجابات المقدمة: 56
  • غير متواجد
افتراضي رد: سورس سكواد
دي اسكله gapingwounds ودي مش مشكله لو عوز تلغيها روح لاسكله النينجا 12080
هتلاقي جواها رقم الاسكله دي Spells[11230];
وتحتها كود زي دا if (Kernel.Rate(x))
هتغير الرقم الجوا القوس الانا حاطط مكانه x ب 1 او تلغي التشيك كلو وخلاص

قديم 2020-09-05, 07:55 PM
المشاركة 5
ElSaher
.:: مشرف اقسام كونكر ::.
الإجابات المقدمة: 509
  • غير متواجد
افتراضي رد: سورس سكواد
بدل الاسكلت الي عندك بي دي
ابحث عن دي

كود:
                                case 12080: 

وبدلها

كود:
#region SuperTwofoldBlade
                                
case 12080:
                                    {
                                        if (
Time32.Now >= attacker.SpellStamp.AddMilliseconds(500))
                                        if (
attacker.Stamina >= 1)
                                            
attacker.Stamina -= 1;
                                        {
                                            if (
CanUseSpell(spell, attacker.Owner))
                                            {
                                                
ushort Xx, Yx;
                                                if (
attacked != null)
                                                {
                                                    
Xx = attacked.X;
                                                    
Yx = attacked.Y;
                                                }
                                                else
                                                {
                                                    
Xx = attackedsob.X;
                                                    
Yx = attackedsob.Y;
                                                }
                                                if (
Kernel.GetDistance(attacker.X, attacker.Y, Xx, Yx) <= 5)
                                                {
                                                    if (
attackedsob == null)
                                                    if (
attacked.ContainsFlag((ulong)MsgUpdate.Flags.Fly)) return;
                                                    if (
attacked.ContainsFlag((ulong)MsgUpdate.Flags.Fly)) return;
                                                      
                                                    
PrepareSpell(spell, attacker.Owner);

                                                    
MsgMagicEffect suse = new MsgMagicEffect(true);
                                                    
suse.Attacker = attacker.UID;
                                                    
suse.SpellID = spell.ID;
                                                    
suse.SpellLevel = spell.Level;
                                                    
suse.X = X;
                                                    
suse.Y = Y;
                                                    
bool send = false;

                                                    if (
attackedsob == null)
                                                    {
                                                        if (
CanAttack(attacker, attacked, spell, attack.InteractType == MsgInteract.Melee))
                                                        {
                                                            
attack.Effect = MsgInteract.InteractEffects.None;
                                                            
uint damage = Game.Attacking.Calculate.Melee(attacker, attacked, ref attack);
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.King) 
                                                            { 
                                                                
damage = (uint)(damage * 0.7); 
                                                            } 
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.Prince) 
                                                            { 
                                                                
damage = (uint)(damage * 0.6); 
                                                            } 
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.Duke) 
                                                            { 
                                                                
damage = (uint)(damage * 0.5); 
                                                            }
                                                            if (
attacker.NobilityRank == TOFAN.Game.ConquerStructures.NobilityRank.Earl)
                                                            {
                                                                
damage = (uint)(damage * 0.3);
                                                            }
                                                            
#region IsArcher
                                                            /*if (attacked.IsArcher(attacked.Class))
                                                            {
                                                                damage = (uint)(damage * 1.2);
                                                            }*/
                                                            #endregion
                                                            
suse.Effect = attack.Effect;
                                                            
ReceiveAttack(attacker, attacked, attack, ref damage, spell);

                                                            
suse.AddTarget(attacked.UID, damage, attack); 
                                                            
send = true;

                                                            if (
attacker.Owner.Spells.ContainsKey(0) && !attacked.Dead)
                                                            {
                                                                var 
s = attacker.Owner.Spells[0];
                                                                var 
spellz = Database.SpellTable.SpellInformations[s.ID][s.Level];
                                                                if (
spellz != null)
                                                                {
                                                                    if (
Kernel.Rate(spellz.Percent))
                                                                    {
                                                                        
MsgMagicEffect ssuse = new MsgMagicEffect(true);
                                                                        
ssuse.Attacker = attacker.UID;
                                                                        
ssuse.SpellID = spellz.ID;

                                                                        
ssuse.SpellLevel = spellz.Level;
                                                                        
damage = Game.Attacking.Calculate.Melee(attacker, attacked, ref attack);
                                                                        
suse.AddTarget(attacked.UID, damage, attack); 
                                                                        
ReceiveAttack(attacker, attacked, attack, ref damage, spell);
                                                                        
attacker.Owner.SendScreen(ssuse, true);
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                    else
                                                    {
                                                        if (
CanAttack(attacker, attackedsob, spell))
                                                        {
                                                            
attack.Effect = MsgInteract.InteractEffects.None;
                                                            
uint damage = Game.Attacking.Calculate.Melee(attacker, attackedsob, ref attack);
                                                            
damage = (uint)(damage * 70 / 100);
                                                            
ReceiveAttack(attacker, attackedsob, attack, damage, spell);
                                                            
suse.Effect = attack.Effect;

                                                            
suse.AddTarget(attacked.UID, damage, attack);
                                                            
send = true;
                                                        }
                                                    }
                                                    if (
send)
                                                        
attacker.Owner.SendScreen(suse, true);
                                                    
attacker.SpellStamp = Time32.Now;
                                                }
                                                else
                                                {
                                                    
attacker.AttackPacket = null;
                                                }
                                            }
                                        }
                                        break;
                                    }


                                
#endregion 

وبدل اسكلت الشادو كلو بي دي
ابحث عن

كود:
case 12090: 

وبدلها

كود:
#region ShadowClone
                                
case 12090:
                                    {
                                        if (
CanUseSpell(spell, attacker.Owner))
                                        {
                                            if (
attacker.MyClones.Count > 0)
                                            {
                                                foreach (var 
item in attacker.MyClones.Values)
                                                {
                                                    
MsgAction data = new MsgAction(true);
                                                    
data.UID = item.UID;
                                                    
data.ID = MsgAction.Mode.RemoveEntity;
                                                    
item.MonsterInfo.SendScreen(data);
                                                    
attacker.Owner.Map.RemoveEntity(item);
                                                    
attacker.Owner.Send(data);
                                                }
                                                
attacker.MyClones.Clear();
                                                return;
                                            }
                                            else
                                            {
                                                
PrepareSpell(spell, attacker.Owner);
                                                
MsgMagicEffect spellUse = new MsgMagicEffect(true);
                                                
spellUse.Attacker = attacker.Owner.Player.UID;
                                                
spellUse.SpellID = spell.ID;
                                                
spellUse.SpellLevel = spell.Level;
                                                
spellUse.X = attacker.X;
                                                
spellUse.Y = attacker.Y;
                                                
attacker.Owner.SendScreen(spellUse, true);
                                                
Player.AddClone(attacker.Owner, "" + attacker.Name + "", 3);
                                                
Player.AddClone(attacker.Owner, "" + attacker.Name + "", 10003);
                                            }
                                        }
                                        break;
                                    }
                                
#endregion 



العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: سورس سكواد
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
مشكلة الباور سورس سكواد ارجو الحل kingpepo32 مشكلات السيرفيرات كونكر الشخصيه 4 2020-08-23 03:06 AM


الساعة الآن 07:13 AM